Tank Mechanic Simulator

Tank Mechanic Simulator

View Stats:
Tank Suggestions (Not Too Demanding)
Most, if not all, hope the game will receive new models to expand the available arsenal and give it some more variety. However, the development of new tanks is evidently slow at best—I partially understand why that is—and we were recently notified that the Cromwell Mk. IV will be available in a new DLC later on.

I'm not entirely in favor of getting a DLC, but I won't go into detail on that topic. I think a more optimal way to give us more models in the short to medium term would be to add variants of the already available models.

These are my suggestions, and they could be added in the interim periods until we get a truly new tank:

Königstiger mit Licht Turm or with the misnamed "Porsche Turret." We already have three Tiger Is available, and this "variant" of the King Tiger wouldn't be a bad idea since they would only have to design the turret, as the hull is already available.

Sherman Duplex Drive (DD): Whether using the M4A1 or M4A2 model, it's feasible to design the DD version, since only the canvas structure needs to be added, and we'll have a new tank available.

T-34 Mod 40/41 and 57: When I started the game, I expected to see the T-34 Mod 1940, but we have the Mod 1943. I'll keep my reasons for not liking this version to myself. It's the same as the King Tiger; you just need to change the turret, and if you want to be more demanding, give the wheels a new design. As for the T-34/57, it would only be a matter of designing the gun, since the 57 mm was available for the T-34 models of 1941 and 1943.

T-26/7TP: The Vickers E or 6-ton gun is already available in the game and was the basis for a whole series of light tank projects, the T-26 and 7TP being the most emblematic. All that's needed is to change the turret.

StuH and StuG IV: The StuG III is already available, and all you have to do is replace its 75 mm with a 105 mm gun to convert it into a StuH, in addition to adding the optional Schürzen. The StuG IV, on the other hand, will simply require modifying the Panzer IV's hull and that's it; the Schürzen can also be optional for this model.

Churchill: We have the AVRE, and I'm very grateful for the addition. The Churchills have minimal, though notable, differences between them, and this can be exploited to create other variants such as the iconic Crocodile or the initial Mk I. The Mk III base has a lot of potential to expand this family.

These are the proposals I can think of. As you can see, they are designed based on the models already available because the development of new tanks is really time-consuming, and I doubt we'll have another new one (other than the Cromwell) for a long time. In the meantime, you can fill those gaps with projects that aren't as ambitious as most propose.

I didn't add the Jagdtiger, Jagdpanther, or other similar ones because I feel they are somewhat complex despite the base model already being available. I was thinking more about models that have minimal differences with those we have in the game, of course, that doesn't mean I don't want to see new tanks like the M36, the Type 97 or even something more novel like the T-54 or the MBT-70, which I highly doubt they will ever add since I read somewhere that the development team is focused on World War II tanks. Beyond that, these proposals could give us something somewhat new and add some more variety to the game, after all we already have a Tiger I family available.

Without further ado, have a nice day.