Tank Mechanic Simulator

Tank Mechanic Simulator

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philelliscop 15 Jun, 2021 @ 4:42am
Test drives are Bad.
Only tried so far to test drive the PzIII M. Fully restored, fuelled and fluids. Well what a let down. No power to climb any slope. Unable to go over a pipe, and generally wonky controls and so little engine power.

Am I doing it wrong? Are all tanks this bad? Is there a plan to improve the driving experience?
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Showing 1-3 of 3 comments
Goozy 16 Jun, 2021 @ 3:05am 
What type of controls are you using? By default, the tanks are controlled by a “valve“ that you set to another power level, so if you press forward key once, you set it to 25%, next press sets it to 50%, another to 75% and final to 100%
Terminator01 4 Jul, 2021 @ 9:54am 
Originally posted by DeGeneralsGoozy:
What type of controls are you using? By default, the tanks are controlled by a “valve“ that you set to another power level, so if you press forward key once, you set it to 25%, next press sets it to 50%, another to 75% and final to 100%

I´d like to add that for a game that´s about to repair tanks and testdrive them, the drive physics are very generic. The driving feels like you´re playing some 90s driving game and any slight hill makes the whole car go up. I know that´s pretty bad explained. I hope you get what I mean. :brownchicken:
mahashma 25 Jul, 2021 @ 2:46am 
they match the quad bike powered by a small hamster and 2 rubber bands...
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Showing 1-3 of 3 comments
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