Tank Mechanic Simulator

Tank Mechanic Simulator

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PonyKisser:3 16 Sep, 2021 @ 6:37pm
Interior mobility+interaction
Id absolutely love to have many of the objects and parts be interactable in some way, with the viewports working, testing and turning hydraulics in turrets, aiming down sights with the mg panels...
Tough all of this relies on actually being able to get inside of the tank
Its my biggest gripe that i cant just pop open the hatches and hop in
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Goozy 17 Sep, 2021 @ 2:54am 
Thats of course very good ideas and suggestions, but also would take a lot of time to implement. We are now focused on engines and recently periscopes, so maybe in future it will be possible to add more from your list :)
PonyKisser:3 17 Sep, 2021 @ 12:43pm 
Originally posted by DeGeneralsGoozy:
Thats of course very good ideas and suggestions, but also would take a lot of time to implement. We are now focused on engines and recently periscopes, so maybe in future it will be possible to add more from your list :)
oh yeah cool, i feel that. Suprised you answered honestly since i never get dev replies lol
but i do like what youve got here. Honestly even just the ability to adjust head position when driving or inside would be nice since none of the hatches or viewports line up.
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Showing 1-2 of 2 comments
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