Rock God Tycoon

Rock God Tycoon

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Blue Painted 27 Mar, 2017 @ 11:22am
Suggestion for "Run out of money" ending
I just ran out of money and was closed down for debt of $77 and I don't think I can face the grind to build up from nothing again.

I had several hundred in saleable instruments and equipment that I could have sold, knowing that the band could busk and earn enough for the next gig. Surely a landlord would prefer to wait a few mniutes and be paid than lose teh debt?

Which leads me to:

1) Rather than end game, I'd go for a force sale - randomly distrubuted - of assets.

2) If there still isn't enough money then the band breaks up. The player-charcter loses some/most of the skills (lack of practice) and most/all of the songs.

From reading band histories -- waiting for the conert to start usally - most bands broke up and reformed several times.

Ed
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Showing 1-3 of 3 comments
FreshWaterFern  [developer] 27 Mar, 2017 @ 11:24am 
If you press "load game", you should have a checkpoint save to return to. Your suggestions have been heard. :)
Blue Painted 27 Mar, 2017 @ 11:37am 
Thanks - I wil try the Load Game. By the way, the idea of selling/pawing the insturments came from Terry Pratchett's "Soul Music" -- and therefore bound to be good!
FreshWaterFern  [developer] 27 Mar, 2017 @ 11:39am 
Selling instruments would probably be a good idea. Just a pain to implement these systems sometimes. We have a large to-do list and so obviously lots of different priorities.

Development Roadmap: https://trello.com/b/G0QAyLE6/rock-god-tycoon
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Showing 1-3 of 3 comments
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