Simutrans

Simutrans

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Ben Bembel 10 Jun, 2016 @ 12:23am
No goods to transport
Hi there,

i built a good basis by passenger transport and now want to trade with goods. But when i place a cargo stop (no matter which type) on some facilities no goods are placed to pick up. The facility works at 100% and workers are transported to it. Can someone help me please? Thanks in advance.
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Delle(DK) 10 Jun, 2016 @ 4:20am 
Its been a while since i played the game for real, so take my advice with a gram of salt, but maybe it give you an idea about what you can try.

check if the destination where you want to unload your goods want to recieve goods from that specific goods factory.
- Click the goods factory and you see a factory information pop up screen.. Somewhere it should say who want to recieve this.. you can click the small triangle and see the location of where you can transport the goods and sell it.

Outside of goods factory you need to create a road first of all, and then create a "truck stop"
I always place this next to the factory so it is as close as possible.
Next do the same with the place that want to recieve.
Buy a vehicle and create a route inbetween the two locations and assign the truck to the route and click start so the vehicle exit the garage and start driving..

When i my self tested with coal 2 minutes ago, then i instant saw coal at the truck stop that I could transport.

I do not know about goods, but i think a goods factory need to have delivered some materials to the goods factory first, before it will be able to produce goods that can be sold and transported.


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( my best advice to start a new good game will be to transport coal to powerplants, or oil. once you have a stable income then you can expand doing other things. Passenger tansport is typical not that good in the start of the game.
Last edited by Delle(DK); 10 Jun, 2016 @ 4:45am
HaydenRead  [developer] 11 Jun, 2016 @ 12:39pm 
Goods will only be placed in the cargo stop if there is a route for them to get from the stop to where they want to go.

As an example if you have a stop at a coal mine and a stop at a steel mill, coal will not start apearing at the coal stop until there is a vehicle or series of vehicles that will allow the coal to get to the steel mill. (And it needs to be a steel mill the coal company has a contract to suply).
Don Peytero 2 Jul, 2016 @ 2:19pm 
I have problem with transporting coal. My train just going from mine to power plant, and it don't want to load any coal! I have good stations and wagons. What am I doing wrong?

EDIT:
OK... Probably my station was too short, that's why my train didn't wanted to load coal.
Last edited by Don Peytero; 2 Jul, 2016 @ 2:37pm
yarm102 10 Aug, 2016 @ 1:17pm 
the best way to deal with cargo, once you start hauling it, is to create a series of freight depots around the map. then;

* set up lines to deposit goods from production sites at the depot
* set up more lines to take goods from the depot to consuming shops and factories.
* set up lines to transport goods between the depots to maximise the destinations available to each producing and consuming site
* make sure, before you start hauling goods from a particular production site, that you have destinations connected for the entire production chain that site is involved in, otherwise it will all grind to a halt (it's best to start with simple chains, as noted above, and to start at the top of a production chain)

if all goes according to plan, your freight depots should act as distribution nodes supplying local consumer and production sites. once you're at this stage, you should be printing money (especially if you've been building up passenger and postal traffic in tandem) and then the real challenge raises it's head: traffic management.
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