Divinity: Original Sin 2

Divinity: Original Sin 2

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Alexander already dead
I'm currently in act III, arrived in the island. Made my way to the elven shrine, where Alexander and Gareth are supposed to have a stand-off.

The only problem is that Alexander was already dead. The rest of the NPC are stuck in their hostile animation with no way to initiate dialogue. I restarted the chapter and rushed there and he's still dead the moment I arrived.

Have anyone else experienced this issue? Is there any way to make him like, not dead? I'm aware that I can call forth his spirit and continue the quest that way but I'd like him alive to complete my achievements.
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Showing 1-12 of 12 comments
agentkido 2 Jun, 2022 @ 10:33pm 
Did u do the deathfog already? If so that kills him
Originally posted by agentkido:
Did u do the deathfog already? If so that kills him

Deathfog as in the Mother Tree quest? No I haven't. I've tried rushing there without doing anything else on the island, no dice.
skeet1983 3 Jun, 2022 @ 3:08am 
Hi guys. I am early in game (Fort Joy area), and am wondering what to do if this happens to me also. If he is already dead in my playthrough, what can be done? Thoughts and help appreciated :)
gregfromthepeg 3 Jun, 2022 @ 1:03pm 
Obvs sounds like some kind of bug, but you started The Nameless Isle again from the beginning and it still happened?? This is so weird. It means this was triggered before the Nameless Isle. I think I have killed him on the ship when he is laying there and he still shows up later.

Is Gareth there? Or is he missing, too?

I haven't heard of mods causing stuff like this but just in case, are you using any mods?
agentkido 3 Jun, 2022 @ 5:25pm 
If it's a modded playthrough you would have to go through them one buy one or 5 at a time and then go from there
Originally posted by gregfromthepeg:
Obvs sounds like some kind of bug, but you started The Nameless Isle again from the beginning and it still happened?? This is so weird. It means this was triggered before the Nameless Isle. I think I have killed him on the ship when he is laying there and he still shows up later.

Is Gareth there? Or is he missing, too?

I haven't heard of mods causing stuff like this but just in case, are you using any mods?

Gareth and the rest of Alexander's goons are there alive, just stuck in their stand-off animation. No way to interact with them other than force attacking.


Originally posted by agentkido:
If it's a modded playthrough you would have to go through them one buy one or 5 at a time and then go from there

I'm in fact using several mods (black cat, sir Lora, party size) but I've yet to see someone else experience this kind of bug.

I made a hard save before jumping to the isle, might try to deactivate all mods and see if it changes anything.
agentkido 3 Jun, 2022 @ 10:27pm 
Originally posted by SECRET AGENT AXOLOTL:
Originally posted by gregfromthepeg:
Obvs sounds like some kind of bug, but you started The Nameless Isle again from the beginning and it still happened?? This is so weird. It means this was triggered before the Nameless Isle. I think I have killed him on the ship when he is laying there and he still shows up later.

Is Gareth there? Or is he missing, too?

I haven't heard of mods causing stuff like this but just in case, are you using any mods?

Gareth and the rest of Alexander's goons are there alive, just stuck in their stand-off animation. No way to interact with them other than force attacking.


Originally posted by agentkido:
If it's a modded playthrough you would have to go through them one buy one or 5 at a time and then go from there

I'm in fact using several mods (black cat, sir Lora, party size) but I've yet to see someone else experience this kind of bug.

I made a hard save before jumping to the isle, might try to deactivate all mods and see if it changes anything.
Aren't black cat and sir Lora just dlc? I'd bet it's party size if I had to guess on 1.
Originally posted by agentkido:
Originally posted by SECRET AGENT AXOLOTL:

Gareth and the rest of Alexander's goons are there alive, just stuck in their stand-off animation. No way to interact with them other than force attacking.




I'm in fact using several mods (black cat, sir Lora, party size) but I've yet to see someone else experience this kind of bug.

I made a hard save before jumping to the isle, might try to deactivate all mods and see if it changes anything.
Aren't black cat and sir Lora just dlc? I'd bet it's party size if I had to guess on 1.

I meant those mods which turned black cat and sir Lora invulnerable
Mennan 4 Jun, 2022 @ 5:54am 
Did you already step into the academy on the nameless isle before going back to doing the quest?
If so Alexander has most likely already moved to his scripted spot in the academy.
Originally posted by Mennan:
Did you already step into the academy on the nameless isle before going back to doing the quest?
If so Alexander has most likely already moved to his scripted spot in the academy.

No, I've made a habit of exploring and opening the whole map first, fighting the Black Ring goons here and there but I've yet to enter the academy.

Also I've tried rushing there ASAP after landing (fighting just twice I think, the one in human temple and the one near elven temple) before going anywhere else but he's still dead.
Calico-Jack 4 Jun, 2022 @ 6:28am 
Originally posted by SECRET AGENT AXOLOTL:
I'm currently in act III, arrived in the island. Made my way to the elven shrine, where Alexander and Gareth are supposed to have a stand-off.

The only problem is that Alexander was already dead. The rest of the NPC are stuck in their hostile animation with no way to initiate dialogue. I restarted the chapter and rushed there and he's still dead the moment I arrived.

Have anyone else experienced this issue? Is there any way to make him like, not dead? I'm aware that I can call forth his spirit and continue the quest that way but I'd like him alive to complete my achievements.

Sounds like a bug.

The easiest thing is if you have a save from around the journey to the isle.
An update: I tried reloading earlier save from act II with mods disabled and no dice, but I finally manage to find a working solution.

After an extensive search I came to conclusion that either this case is unique to my save or it's an extremely rare bug. Either way I'm putting the solution that worked for me in case it's not a unique case:

Required: this mod made by Empress Fordola that enables you to resurrect dead NPC.

This mod frequently disable interaction with dead NPC because the game marked them, well, as dead. You're unable talk or initiate scripted events. If you walk to the platform where Alexander is, the game will recognize that he's dead, and reviving him will lock the NPC in their stand-off animation with no further interaction.

So what you need to do is revive Alexander from a distance where the game cannot recognize and flag him as "dead". There's an elevated platform near a high-elf priestess that is suitable for this purpose. You can get atop said platform, revive Alexander, and then walk into the platform. This will trigger the scripted stand-off event.
Last edited by Ёбаныи в рот!; 5 Mar, 2023 @ 8:18am
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Date Posted: 2 Jun, 2022 @ 8:44pm
Posts: 12