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Stay tuned. Okay done.
One question, how is this packaged for the Workshop? Nvm, the first package is up on the Workshop.
Seperate mods for Terrain and Tracks. Now you can 'mix and match'!! Just remember that you can only have one Track texture mod active at a time, otherwise it may crash your game.
A Sunset mod. Nothing but an early evening sunset. Light direction has been moved to create longer shadows and the "fog" color changed to match the sky.
A mod to enable 'reversed' diesel and electric Locomotives for USA locomotives. There is a mod for European locomotives on trainfever.net, titled "All Vanilla locomotives backwards" (translated), but it doesn't have the vanilla USA locomotives?
Someone asked about that:
Uh, yes, I wasn't aware that the USA set was an additional mod, mine shipped with the game. And no, you don't need to contact him, it is a very simple task. You need to create a simple LUA file that tells the program to display the particular locomotive backwards:
You have to use the name of the .mdl file of the locomotive you want to reverse, or it won't work. They are generally placed in the "Multiple Unit" tab of the purchase screen and have the same characteristics of the forward facing locomotive.
Is it apparent when you zoom in and out, or at a particular zoom level?
... do you mean the white textures for curved stations with odd numbers of track? That is the station model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=869355673
even number with high speed tracks:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=869355891
I may need to see a screen shot of what you are describing to pinpoint what is happening.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=886017477
The mod uses the original textures, but alters the colors and LODs used for them, with the drawback being that pattern repitition is more noticeable. I will look into correcting the LODs for the DDS textures.