Hand of Fate 2
ChrisPhatt 27 Mar, 2021 @ 8:19am
The ERROR feels stronger than it once was...
I've come across an amusing bug that only seems to happen when including the Blacksmith card in a run-through of the Strength challenge, and it appears on the last level.

https://steamuserimages-a.akamaihd.net/ugc/1719786327968668858/04E1899741F431BFE9FF0D07814D79D1B2427DF8/

"The ERROR feels stronger than it once was.... Your ERROR Defence increases by 10"

As the forge had just been destroyed and no new equipment could have been left with Anders, I'm guessing this causes the game to substitute 'ERROR' in place of armour / shield / helmet, and just gifts you a bonus 10 to defence...

Despite including the card for multiple run-throughs, it's only been saved till the last level twice in about a dozen goes, so it's not a guaranteed exploit, but it's funny when it does!
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NeonGoblin 29 Mar, 2021 @ 7:27am 
Sounds like the blacksmith and destroyed blacksmith encounter share the same variable. in which case would be blacksmith_BB/equipmentType. Im just guessing here but i bet its along those lines. taking the upgrade from destroyed blacksmith and then re appearing at the blacksmith causes the variable to cause the blacksmith_BB/equipmentType = ERROR
ChrisPhatt 29 Mar, 2021 @ 8:07am 
Definitely sounds like a logical explanation! :104:

Doubt it will ever get addressed, but at least it's not game-breaking and I thought others might find it amusing (personally, I love the idea of 'error defence'!)
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