Hand of Fate 2
Jaden 10 May, 2018 @ 6:05am
Checkpoint (Endless Mode) changes?
So since the update today the Checkpoint encounters seem to be even more annoying than before?
I failed to sneak through one Checkpoint and had to fight my way through, suffering several Life Pain Cards. No big deal, as I failed the Dice Gambit, alright.

But now I don't have the sneak option at all at the following Checkpoints, I just have to give up hundreds of Food or Gold or - and there is the catch:

I have to fight Empires AND suffer 30% Max Life damage with no way around, no Gambit or any skill check!

Checkpoints have now become a simple choice between loosing lots of Supplies or lots of Max Life.

If you really think this is a good change, then you would have to reset the Endless Mode leaderboards, as this is a huge pain in the ***.
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Jaden 10 May, 2018 @ 2:18pm 
In addition to this: I don't like the new zooming. On small 3x4 maps even the row directly below my position can no longer be seen when zoomed in (at least not the names of the encounters, only the pictures).
Cheeseness  [developer] 10 May, 2018 @ 4:46pm 
Originally posted by Jaden:
In addition to this: I don't like the new zooming. On small 3x4 maps even the row directly below my position can no longer be seen when zoomed in (at least not the names of the encounters, only the pictures).
On the note of zooming, if you haven't spotted, you can move the camera around when zoomed into the table (we probably need to give some prompts for this).
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