Natural Selection 2

Natural Selection 2

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Achievements?
Any chance we will ever see achievements for NS2? Or is this game going into my dust collecting catagory?
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Se afișează 1-15 din 17 comentarii
Makenshi 19 mart. 2013 la 23:58 
Postat inițial de Nekrage:
Any chance we will ever see achievements for NS2? Or is this game going into my dust collecting catagory?

If the possibility of achievements is the only thing holding your interest in NS2, I think you are better off leaving it to collect dust.
Why do you need a computer to validate your existence?
Gimcrack 20 mart. 2013 la 2:43 
Postat inițial de Makenshi:
Postat inițial de Nekrage:
Any chance we will ever see achievements for NS2? Or is this game going into my dust collecting catagory?

If the possibility of achievements is the only thing holding your interest in NS2, I think you are better off leaving it to collect dust.

What this guy said. If you value games solely based on shiny popups, this is NOT the game for you.

There are many other games that match your criteria. Many of the AAA mega-publishers push out many achievement-focused games every month. All of these have a single player campaign with variable difficulty levels, autosaving, regenerating health, and slower combat to make sure that you can enjoy the game properly. The game will reward and validate your progress with achievement popups, ranks, unlocks, and collectible items marked on your HUD, Radar and Map. Waypoints will show your way so that you don't get lost. Don't forget to check out the multiplayer add-on, which also comes with its own set of ranks/unlocks, and will help you earn the rest of the locked achievements that you deserve. Best of all, each of these games per month only cost $55 on preorders, and you'll get extra bonuses for those as well!
Editat ultima dată de Gimcrack; 20 mart. 2013 la 2:52
Postat inițial de Mongoose:
Killing an onos that was just about to make it to the crag nest with a pistol is probably the best feeling ever in NS2.

It's even better if you get them with an axe. Or a rifle butt! 10 points of damage! 1,000 points in awesomeness~!

If you play onos often enough, you will know how often it happens that you barely survive. That's why it's almost always worth it to chase him down, if he's running away and you're unloading into him, chances are he will be well below 500 HP before he can round a corner.

Which is why Onos should listen to their gorge buddies more often. Seems that a number of gorge players have gotten to the point where they know exactly when an Onos has to get out, how much they can heal them between danger zones and safety and how celerity over adranline changes this. I'm starting to sacrifice the energy for speed in getting out faster and keeping the onos alive rather then having more energy and getting shot as I heal the faster onos fleeing.

I dislike the fact that marines are starting to figure out that they should kill the hippos first.

"Just because I single handily destroy your base and keep a living tank fully healed up is no reason to hunt me down first!"

Editat ultima dată de 100% Recycled Awesome; 20 mart. 2013 la 15:11
Stackdaddy 20 mart. 2013 la 21:43 
Last thing we need is people only using a welder to try and get kills because they are 30 kills away from the 50 welder kill achievement.
Ya the last thing NS2 needs is more players.
Editat ultima dată de [OT]Nekrage; 20 mart. 2013 la 22:09
angelous 20 mart. 2013 la 23:07 
Postat inițial de Nekrage:
Ya the last thing NS2 needs is more players.

I liked NS2 before it was cool :D
Got a couple of thousand in a group of mine.
Kree 21 mart. 2013 la 2:29 
Achievements can be done to have players explore different areas of the game, which is great. And as sad as it sounds, it does encourage people to play more often. I'd want UWE to try and stay away from the dumb achievements that can ruin play, like kill an 100 aliens with an axe. I'd hate to see marines going out there that could easily kill the alien, but instead, they lose a base because they want those imaginary points.

On a side note, ... I still can't believe people buy games purely for achievements.
angelous 21 mart. 2013 la 3:38 
I guess achivements could be, ehm, achieved if they are sensible and would hopefully not encourage situations like 100 Welder kills

You know, the usual ones that make you feel welcome (i don't like them)

Kind of like a helper to the tutorials (you already more-or-less have them with the instructionsthat happen when you evolve a new ability / get an exo or jetpack)

I'm sure it can be done with tutorial/intro purposes, it's when you get the grinding achievements that it can get weird (100 welder kills, 100 PRes while being an Onos/Dual Exo)
Please add achievement in game. This would be great ! )
NO ACHIEVMENTS NO BUY
Postat inițial de *DS*:
NO ACHIEVMENTS NO BUY

Then why did you buy it?
Lurker 21 mart. 2013 la 14:57 
gtfo cod lovers! It's a teamplay game, achievements are not suited for it.
TF2 is a shiny example of how not to add crap to game.
But you won’t understand anyways...

So yeah, please dust it and go play something else.
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