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It's nice to see devs still take a look here to help. Thanks.
There are two more bugs that have been around for a long time which seems never got fixed or noticed.
1. Sound becomes choppy with too much action going on and sometimes sounds just won't play. As a map creator this can be annoying knowing a source should work but rarely does. You can test the choppy sound though by loading up ns2_co_fightbox then add five or more bots to each team. The music gets messed up and will stop eventually.
2. Vsync double or triple buffer sometimes stops working while still showing as on. Mainly happens under d3d11 mode.