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I don't think they will do this. I think the low price of the 3DS version is probably an idea from Natsume who perhaps realised that American and European publishers no longer price a business simulation game at 55 €. If Degica or Artdink wanted to sell A-Train for a price suitable to the western gaming market they would already have priced A-Train 9 V4 between 30 and 40 euros.
欧州や米国の常識は残念ながら通用しませんので、現実を受け入れましょう。
日本的常識ばかりで世界を見てないだけじゃん。忘れてないと思うけどここはSteamだよ。世界中から見てるんだ。超大作、AAAでもないゲームに60USドルなんて大半の人からすればおかしな値段設定なのさ。
日本国内では5800円はありがちな設定だろうけど、世界から見れば何ドンチンカンなことやってんだとしか見えない。それも新規開発でもない元3DSゲームに。
それにクリスマスセール期間なのに「適正価格」じゃ商売上手だとは言えないね。
こんなんだと日本は取り残されるばかりだよ。まあ、欧米のインディーデベロッパーにも劣るようじゃすでにバスに乗り遅れてしまっただろうけどね……
So the process of porting a title validates that it costs 3x as much as it did originally?
Most of them are priced at 30~40 dollar mark. Some are PS3/4/Vita port and even adding separate DLC doesn't add up to 60, yet this game is abnormally priced for such "effort".
I have no idea why Artdink/Koei are putting price like this. Seems like they don't care to selling stuff other than to few niche customers..
Almost Japanese consumers are too obedient, few objecting, and weak. Therefore the game price in Japan is very high.
If you have seen that a price of game has been settled in 40 USD and publisher is Japanese, Japanese are forced to buy that on 60~80USD.
日本ではPCゲームや経営シミュレーションは大人向けのイメージが強く、万人受けしません。
結果として価格も大人向けとなってしまいます。
(ちなみに3DS版は4,860円ですが、発売当時は6,090円でした)