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if you build a large number of tree houses they can be pretty good but the space they take up vs actual bonus isn't that good and if don't have the tree giving bonuses to housing then you might as well build either the capsule apartments or vanilla buildings. the Eco apartments are actually decent but are too large for what they give and the housing provided, so about the same as vanilla. if the tree house was able to grow either with era or monument growth they would have been a lot better. instead of the Eco tent i would rather build a capsule hotel, easier to boost efficiency/quality and holds significantly more for the same size.
bees:
f ya, bees. get more. best I've been able to stack was 6 per herbalist but that's still a nice amount of sugar.
books:
nope, need them for some quests and to give a slight boost to education but how good they are, are dependent on how easy you can get the resource for them. if you're willing to take a loss on them for faster education then go for it.
charcoal:
i feel like there was a mission in which you didn't have access to mining resources in which this would have been nice but that's only if you don't have reclaimers.
radi bonus:
the bonus to housing/jobs and diplomacy was nice but for industry / agriculture was kinda meh. need to mess with it more but its hard to pick production over housing. :( sadly the bonus didn't work on the capsule housing or that would have been amazing.
Eco school:
yes, specifically for filling the synth tower under Eco mode. I've been trying to find a way to make more people join the Eco faction and this is perfect, just shut off immigration so you can get more natives filling the slots instead of wasting pop limit.