Tropico 6

Tropico 6

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Katsu.I 19 Feb, 2021 @ 11:41am
Ease up on faction demands / impact in late game.
So I just made a pretty chill island after not having played for a while, everyone was happy with most of the happyness scores >= 80 with a few being 70ish (job satisfaction can be a hard one)
People were happy, el Presidente had 90-95% of the people vote for him with only the remainder needing a little extra encouraging and that with about 1500 citizens.
But then I hit modern times and all of a sudden there were just a whole plethera of demands that kept pushing faction scores down and down into the 20's for all but 2 factions.
So apparently, people who are extremely happy with their lives still rise up and start to sabotage because their faction supposedly isn't.
That gets my meh vote D:
That needs to be eased up or I need an option to 're-educate' opposing groups. Or just outright purge them.