Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Even then the tenement of a modern era could have better stats, mybe a motive to modernize buildings too
Other city builder games also allows to expand existing structures (a growing city hall depending on city size (Cities XL) or an additional terminal at the airport (Sim City 4) and I hope, also in future Tropicos.
I also like the idea of multiple road types (dirt roads, cobblestone roads, tarmac roads... Avenues. Roads with a tram system... Penultimo would agree that "the possiblities are endless" 😎)