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*Just in case you don't already know, you can learn spells (Fire, Star, Heal, (de)buffs etc, but not weapon or innate abilities like Hurricane Slash or Crimson Flame) by having a master stand next to their pupil and cast a spell they have until you reach lv 1 with that spell for your master (now they can cast that spell on their own, without needing to stand next to their pupil). Conceptually it's a bit weird that the master learn from their pupils, but whatever.
With that said, the bonus characters are pretty good in general, with stats and aptitudes close to generics of tier 5~6. The only trap character afaik is Bridget, the alraune NPC in Holt Village.
I mean I'll do it, but it seems like a really silly system that doesn't add any enjoyment to the game.
A game mechanic that I neglected to mention (and I believe it's exclusive to D2) is that your elemental affinity not only helps reducing the elemental dmg you receive in general, but it also raises the elemental dmg you deal with your spells of the respective element (again, only spells, not abilities in general). For example, any Red Mage/Skull you create will naturally deal higher dmg with fire spells while dealing poor dmg with ice ones (if you teach them any). This isn't very important for the "DLC" chars, since they are neutral to every element, but it's something to keep in mind if you eventually give them specialists that raise elemental affinities or decide to use generics as spellcasters (generics always have +50% in one attribute and -50% in another).
Lastly, you can even consider not getting the higher tier spells (at least during the main story). I've heard that, at least in D1, the difference in power of the lowest and highest tier spells is only about 20% (maybe 25%, it's been a while) at the same level, so by the time you unlock the peta spells and such, your base spells will be doing more dmg, not to mention that they'll have higher range and aoe options. You can focus on getting the higher tier spells later on when you have the means to both level the pupils faster (for them to learn said spells in the first place) and have farmed some Mentors to level the spells faster.