Disgaea 2 PC

Disgaea 2 PC

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Master / Student Relations :3
I wanted to ask about how masters / students work. What benefits there were / etc.
I know that if a student stands next to a master, the master can use their spells, but I wanted to ask what other benefits there were.

I read about extra gain. From what I understand you inherit 10% of the highest stat from each of your students BUT each stat is only boosted once. The explanation wasn't very clear about what stats can be inherited. Is only attack, intelligence and hit inherited, or does this also work for defense, resistance and speed?

I was thinking of giving Adell 2 students which were proficient in attack and speed respectively, but the guide wasn't clear on if speed was inherited or not.

also team attack accuracy, does this only work between master and student? How about between student and student? Would it be a case of having 1 master and 3 students for a team attack for best odds?
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neemoos 29 Jun @ 9:40pm 
I think that's pretty much it, really. Learning spells, extra gain(s) and a boost to team attacks between master and student, though the first one is the most relevant part of it.

For your extra gain question: yes, DEF, RES and SPD can also be inherited/boosted (though IIRC this doesn't apply to HP/SP)

For team attack chances, it mostly depends on each characters' "affinity" with each other, with some adjustments depending on whether they've moved/taken an action and, as you've mentioned, whether they're in a Master/Student relationship. Adell and Rozalin chances increases with story progression, though there seems to be a bug that makes it drop considerably (I'm not sure what triggers it). If you want more details on the odds, consider looking at the team attack table[gamefaqs.gamespot.com] by Prometheusx303 on GameFAQs. It doesn't list the new units introduced in the remakes, but covers most of them.
Originally posted by neemoos:
For your extra gain question: yes, DEF, RES and SPD can also be inherited/boosted (though IIRC this doesn't apply to HP/SP)
Thank you this was the main thing I wanted to know :)
Olinser 12 Jul @ 6:06pm 
Originally posted by EvaPilot1:
I wanted to ask about how masters / students work. What benefits there were / etc.
I know that if a student stands next to a master, the master can use their spells, but I wanted to ask what other benefits there were.

I read about extra gain. From what I understand you inherit 10% of the highest stat from each of your students BUT each stat is only boosted once. The explanation wasn't very clear about what stats can be inherited. Is only attack, intelligence and hit inherited, or does this also work for defense, resistance and speed?

I was thinking of giving Adell 2 students which were proficient in attack and speed respectively, but the guide wasn't clear on if speed was inherited or not.

also team attack accuracy, does this only work between master and student? How about between student and student? Would it be a case of having 1 master and 3 students for a team attack for best odds?

A master gets 10% of the student's current BASE stats (base as in not affected by equipment or any other class/unique bonuses).

Student bonuses does not stack, a Master can only get the bonus to each stat once no matter how many students, but it will take the highest automatically so you can get the bonus from different stats from different students (like if you have a student Fighter, a student Cleric, and student Mage, presumably you'll get atk/hit/spd/hp/def from the Fighter, the res/mp from the cleric, and the int from the mage).

Frankly its not really worth it to bother with too much, its a bit of a bonus but endgame the base stats are so low compared to the equipment bonuses that its not even funny, base stats cap pretty low. I forget the exact number, but non-HP/MP base stats even with max points and lv 9999 cap out around 1.2 million, so you're only gonna get ~120k bonus to a stats even from a max student (HP has ~4x higher cap so you can get around 480k bonus, but again, that's just not very much compared to the amounts that will be slung around in the endgame).

The real reason to have students is to learn spells. If a Master stands adjacent to a Student, he can cast any spell the Student currently knows, the Master proficiency starts at level 0, but they get proficiency from casting, so a few casts will raise them to level 1 proficiency and the the Master has 'learned' the spell and can cast it forever (as long as you don't reincarnate and drop them below level 1 again).

That's the only way to teach unique characters like Adell or Rozalin spells.
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