Disgaea 2 PC

Disgaea 2 PC

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Wolf 30 Jan, 2017 @ 7:14pm
Unplayable on (very) wide aspect ratios. No windowed mode?
On a very wide screen ratio (say 21:9) the game stretches to fill the screen horizontally, which shoves a ton of the displayed content off the top and bottom of the screen.

There are no resolution or windowing options in the settings in Linux, and while I can force the application out of fullscreen with my window manager, resizing it afterwards does not adjust the application's concept of my resolution or mouse position.

Is there a flag we can pass to tell D2PC to run in a window / accept dynamic resizing?

Edit: Apparently not a linux-specific issue.
Last edited by Wolf; 31 Jan, 2017 @ 2:48am
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Showing 1-13 of 13 comments
Vir 30 Jan, 2017 @ 8:09pm 
The same also occurs on Windows as well :meatytears:
emwe 31 Jan, 2017 @ 1:50am 
For funs I tried Disgaea 2 PC with this winetricks [xact_jun2010 devenum quartz wmp9 windowscodecs vcrun2012 vcrun2013] configuration with wine. I can play it without seeing any problems in a 1600x900 window.

I still hope they fix the option menu and give Linux the window/resolution options.
Last edited by emwe; 31 Jan, 2017 @ 1:52am
ridcully 31 Jan, 2017 @ 12:45pm 
I can confirm. yet the game minimizes itself all the time - so it's hard to see. Also +1 for a windowed option.
76561198195258279 31 Jan, 2017 @ 2:40pm 
Hey dood, I believe the reason there is no windowed mode in the Linux version because it was built for Steam OS, running Big Picture mode (in full screen) at all times. I will let the devs know that this feature is requested!
Wolf 31 Jan, 2017 @ 10:05pm 
Originally posted by NISAAlex:
Hey dood, I believe the reason there is no windowed mode in the Linux version because it was built for Steam OS, running Big Picture mode (in full screen) at all times. I will let the devs know that this feature is requested!

Since the game stretches to fit horizontally, fullscreen/windowed big picture mode unfortunately runs into the same issue on wider aspect ratios.

Thank you for sending up a windowed mode request! :csdsmile:
MidnightPhreaker 1 Feb, 2017 @ 7:39pm 
If you're using an nVidia card, you can add this to your xorg.conf or 20-nvidia.conf

Option "IncludeImplicitMetaModes" "DisplayDevice = HDMI-0, Scaling=Aspect-Scaled, UseModePool = false"

Make sure to change HDMI-0 to whatever your display is connected as.
Last edited by MidnightPhreaker; 1 Feb, 2017 @ 7:39pm
Dragmyre 2 Feb, 2017 @ 3:31pm 
Originally posted by NISAAlex:
Hey dood, I believe the reason there is no windowed mode in the Linux version because it was built for Steam OS, running Big Picture mode (in full screen) at all times. I will let the devs know that this feature is requested!

Even if it was the SteamOS distro many monitors could have the 21:9 aspect ratio. I myself decided to purchase this as I saw compatibility for mac/linux. I think most linux users won't really be for the steam boxes, but will be using other distros for work.
totalizator 7 Feb, 2017 @ 12:05pm 
Windowed mode please! :RiskyLifebuoy:
Meat Miracle 14 Feb, 2017 @ 11:52am 
This same bug also cuts off parts of the top and bottom of the screen if you drag the window to the top to maximize it.

It would work better if the window would put black borders to maintain the aspect ratio of the screen. Then you could also drag it to the right side for the "stack a window to half the screen size" thing to trigger.
Still waiting for the window mode… Why it takes so long? :steamsad:
*Yuki* 8 May, 2017 @ 9:47am 
still no windowed mode?
Last edited by *Yuki*; 8 May, 2017 @ 9:47am
Countersync 25 Nov, 2017 @ 12:41am 
+1 for windowed mode.

I have a semi-janky modification to the launch script that at least lets the game run in a window on Linux.

Xephyr -br -ac -screen 1280x720 :1 &
export DISPLAY=:1
exec "${PROGRAM}" "$@"

However this doesn't fix the exit being broken bug. (Also, yes, I picked a 720p emulation for the window size)
*Yuki* 1 Aug, 2019 @ 4:38pm 
almost 2 years later - is non-existant windowed mode still a thing?

UPD: yes, this problem is still there. Same for unability to exit game properly (and also something is wrong with controls, coz everything in main menu constantly scroll down, unless I hold some button).

Looks like nisa has proven their "incredible" (not) tech skills once again. Wake me up in another 50 years, when somebody will pick this game to re-re-release for quantum pcs with 16k resolution - going back to emulated version for now
Last edited by *Yuki*; 1 Aug, 2019 @ 6:32pm
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