SCUM
Scar (Banned) 27 Feb, 2020 @ 2:23pm
Can i change settings for offline SP to populate the whole of the map?
Kinda dislike waiting for them to spawn in, i'd much prefer that they just appear in already
Originally posted by Bunny:
Originally posted by Lexa's Flamekeeper:
Originally posted by DesertWanderer:
I feel like you're missing a few words there, I'm not quite sure what it is that you're asking for exactly, however: Maybe this'll answer your question anyway:

You can change the settings for Single Player by changing ServerSettings.ini in Notepad.
You can find that file here:
C:\Users\YOURNAME\AppData\Local\SCUM\Saved\Config\WindowsNoEditor

thanks, any idea on the recommended spawns in the world?, like if i want to populate the whole map should i put 120 animals instead of 40 or? same goes with zombies


Animals and puppets won't spawn immediately across the whole map even if you put in higher numbers, that's because we have to go easy on the performance costs ... so they will actually spawn once you're in a certain radius near the spawn marker.

MaxAllowedZombiesInWorld=64 - Maximum possible number of all puppets in the game

MaxAllowedWildPawnsInWorld=64 - Puppets spawning in the wilderness, away from POI's, etc.

MaxAllowedExteriorPawnsInWorld=64 - Puppets that spawn around POI's, in city streets,
in / outside of bunkers.

MaxAllowedInteriorPawnsInWorld=64 - Puppets that spawn inside of buildings.

These lines will determine the maximum amount of puppets in the game at any time but they will not increase the amount spawned in a single area. So it's not that much useful for SP.

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ExteriorPawnAmountModifier=1.0

InteriorPawnAmountModifier=1.0

WildPawnAmountModifier=1.0


Increasing these values will affect how much puppets can spawn in an area. So if for instance, you encounter 5 puppets in front of a bunker, increasing the ExteriorPawn value to 2.0 will net you 10 puppets instead.


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ExteriorPawnSpawningCheckTimeInSeconds=0.0

Sets the how often in seconds can a new puppet be spawned in the exterior around the player if available


InteriorPawnSpawningCheckTimeInSeconds=0.0

Sets the how often in seconds can a new puppet be spawned in the interior around the player if available


WildPawnSpawningCheckTimeInSeconds=600.0

Sets the how often in seconds can a new puppet be spawned in the wilderness around the player if available


ExteriorPawnSpawningProbability=30.0

Determines the probability to spawn exterior puppet in percentages


InteriorPawnSpawningProbability=10.0

Determines the probability to spawn interior puppet in percentages



I have nothing to add to this paragraph, since the recent showcase explained it pretty good. These lines should be pretty obvious now :)

In any case, play around with the values a bit and find that which fits you best.

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Showing 1-15 of 28 comments
DesertWanderer 27 Feb, 2020 @ 5:00pm 
I feel like you're missing a few words there, I'm not quite sure what it is that you're asking for exactly, however: Maybe this'll answer your question anyway:

You can change the settings for Single Player by changing ServerSettings.ini in Notepad.
You can find that file here:
C:\Users\YOURNAME\AppData\Local\SCUM\Saved\Config\WindowsNoEditor
Scar (Banned) 27 Feb, 2020 @ 5:24pm 
Originally posted by DesertWanderer:
I feel like you're missing a few words there, I'm not quite sure what it is that you're asking for exactly, however: Maybe this'll answer your question anyway:

You can change the settings for Single Player by changing ServerSettings.ini in Notepad.
You can find that file here:
C:\Users\YOURNAME\AppData\Local\SCUM\Saved\Config\WindowsNoEditor

thanks, any idea on the recommended spawns in the world?, like if i want to populate the whole map should i put 120 animals instead of 40 or? same goes with zombies
The author of this thread has indicated that this post answers the original topic.
Bunny 27 Feb, 2020 @ 11:31pm 
Originally posted by Lexa's Flamekeeper:
Originally posted by DesertWanderer:
I feel like you're missing a few words there, I'm not quite sure what it is that you're asking for exactly, however: Maybe this'll answer your question anyway:

You can change the settings for Single Player by changing ServerSettings.ini in Notepad.
You can find that file here:
C:\Users\YOURNAME\AppData\Local\SCUM\Saved\Config\WindowsNoEditor

thanks, any idea on the recommended spawns in the world?, like if i want to populate the whole map should i put 120 animals instead of 40 or? same goes with zombies


Animals and puppets won't spawn immediately across the whole map even if you put in higher numbers, that's because we have to go easy on the performance costs ... so they will actually spawn once you're in a certain radius near the spawn marker.

MaxAllowedZombiesInWorld=64 - Maximum possible number of all puppets in the game

MaxAllowedWildPawnsInWorld=64 - Puppets spawning in the wilderness, away from POI's, etc.

MaxAllowedExteriorPawnsInWorld=64 - Puppets that spawn around POI's, in city streets,
in / outside of bunkers.

MaxAllowedInteriorPawnsInWorld=64 - Puppets that spawn inside of buildings.

These lines will determine the maximum amount of puppets in the game at any time but they will not increase the amount spawned in a single area. So it's not that much useful for SP.

---------------------------------------------------------------------------------------------------------------------


ExteriorPawnAmountModifier=1.0

InteriorPawnAmountModifier=1.0

WildPawnAmountModifier=1.0


Increasing these values will affect how much puppets can spawn in an area. So if for instance, you encounter 5 puppets in front of a bunker, increasing the ExteriorPawn value to 2.0 will net you 10 puppets instead.


--------------------------------------------------------------------------------------------------------------------


ExteriorPawnSpawningCheckTimeInSeconds=0.0

Sets the how often in seconds can a new puppet be spawned in the exterior around the player if available


InteriorPawnSpawningCheckTimeInSeconds=0.0

Sets the how often in seconds can a new puppet be spawned in the interior around the player if available


WildPawnSpawningCheckTimeInSeconds=600.0

Sets the how often in seconds can a new puppet be spawned in the wilderness around the player if available


ExteriorPawnSpawningProbability=30.0

Determines the probability to spawn exterior puppet in percentages


InteriorPawnSpawningProbability=10.0

Determines the probability to spawn interior puppet in percentages



I have nothing to add to this paragraph, since the recent showcase explained it pretty good. These lines should be pretty obvious now :)

In any case, play around with the values a bit and find that which fits you best.

_dano.v_ 28 Feb, 2020 @ 12:08am 
Hello.
there are 3 values ​​everywhere. interior exterior and wilderness. only the last part lacks wilderness.(PawnSpawningProbability)
is it deliberately or has forgotten that parameter. we don't know on server to set up the wild.
I'm setting something wrong but I don't know which parameter. just the puppets are missing in wild (1-2are too less), from the last patch :(
Bunny 28 Feb, 2020 @ 12:30am 
Originally posted by dano.v.lfs:
Hello.
there are 3 values ​​everywhere. interior exterior and wilderness. only the last part lacks wilderness.(PawnSpawningProbability)
is it deliberately or has forgotten that parameter. we don't know on server to set up the wild.
I'm setting something wrong but I don't know which parameter. just the puppets are missing in wild (1-2are too less), from the last patch :(


Use this parameter to increase the amount of puppets spawned in wilderness.

WildPawnAmountModifier=1.0f

--------------------------------------------------------------------------------------------------------------------

ExteriorPawnSpawningProbability=50.0

InteriorPawnSpawningProbability=30.0


Exterior parameter should cover the wild puppets as well. These parameters will determine the chance to spawn and not the amount itself.




_dano.v_ 28 Feb, 2020 @ 12:35am 
Thanks, Bunny. I'll try it.
thelefthorse 28 Feb, 2020 @ 4:42am 
Hang on a second. So I've seen the spawn modifiers and probability multipliers talked about in reference to MP games (or that's what I assumed), because my config file doesn't include them. For my SP game, the config file looks like this:

MaxAllowedAnimalsInWorld=40
MaxAllowedBirdsInworld=15
MaxAllowedZombiesInWorld=64
MaxAllowedWildPawnsInWorld=64
MaxAllowedExteriorPawnsInWorld=64
MaxAllowedInteriorPawnsInWorld=64
MaxAllowedSentriesInWorld=-1
MaxAllowedVehiclesInWorld=64
StartTimeOfTheDay=8.0
TimeOfTheDaySpeed=1
DarknessIntensityMultiplier=1.0
AllowSectorRespawn=1
AllowShelterRespawn=1
AllowSquadmateRespawn=1

[SCUM.RespawnSettings]
RandomLocationPrice=25
SectorLocationPrice=50
ShelterLocationPrice=75
SquadLocationPrice=100
RandomInitialTime=0
SectorInitialTime=0
ShelterInitialTime=0
SquadInitialTime=0
RandomCooldownTime=0
SectorCooldownTime=0
ShelterCooldownTime=0
SquadCooldownTime=0
RandomCooldownResetMultiplier=0
SectorCooldownResetMultiplier=0
ShelterCooldownResetMultiplier=0
SquadCooldownResetMultiplier=0

[SCUM.ItemSpawning]
SpawnerProbabilityMultiplier=1
ExamineSpawnerProbabilityMultiplier=1
SpawnerGroupsExpirationTimeInMinutesMultiplier=1

[SCUM.WorldEvents]
TimeBetweenEventsMin=30
TimeBetweenEventsMax=240
CargoDropFallDelay=60.0
CargoDropFallDuration=60.0
CargoDropSelfDestructTime=1200.0

[SCUM.Sentries]
SentryDamageMultiplier=1

[SCUM.Zombies]
ZombieDamageMultiplier=1


That's it. Where are you finding the modifier/multiplier fields, and why am I not seeing them? I'm really tired of puppets re-spawning in a room behind me less than three minutes after I killed the last one, so I'd like to be able to set the cool down timer on their re-spawn, but it isn't in my config file. What's up with that?
_dano.v_ 28 Feb, 2020 @ 4:52am 
Originally posted by thelefthorse:
Hang on a second. So I've seen the spawn modifiers and probability multipliers talked about in reference to MP games (or that's what I assumed), because my config file doesn't include them. For my SP game, the config file looks like this...
you got it all right. it's just I needed help setting up the MP server.
sorry for the misunderstanding. my fault. ;)
Bunny 28 Feb, 2020 @ 5:01am 
Originally posted by thelefthorse:
Hang on a second. So I've seen the spawn modifiers and probability multipliers talked about in reference to MP games (or that's what I assumed), because my config file doesn't include them. For my SP game, the config file looks like this:

MaxAllowedAnimalsInWorld=40
MaxAllowedBirdsInworld=15
MaxAllowedZombiesInWorld=64
MaxAllowedWildPawnsInWorld=64
MaxAllowedExteriorPawnsInWorld=64
MaxAllowedInteriorPawnsInWorld=64
MaxAllowedSentriesInWorld=-1
MaxAllowedVehiclesInWorld=64
StartTimeOfTheDay=8.0
TimeOfTheDaySpeed=1
DarknessIntensityMultiplier=1.0
AllowSectorRespawn=1
AllowShelterRespawn=1
AllowSquadmateRespawn=1

[SCUM.RespawnSettings]
RandomLocationPrice=25
SectorLocationPrice=50
ShelterLocationPrice=75
SquadLocationPrice=100
RandomInitialTime=0
SectorInitialTime=0
ShelterInitialTime=0
SquadInitialTime=0
RandomCooldownTime=0
SectorCooldownTime=0
ShelterCooldownTime=0
SquadCooldownTime=0
RandomCooldownResetMultiplier=0
SectorCooldownResetMultiplier=0
ShelterCooldownResetMultiplier=0
SquadCooldownResetMultiplier=0

[SCUM.ItemSpawning]
SpawnerProbabilityMultiplier=1
ExamineSpawnerProbabilityMultiplier=1
SpawnerGroupsExpirationTimeInMinutesMultiplier=1

[SCUM.WorldEvents]
TimeBetweenEventsMin=30
TimeBetweenEventsMax=240
CargoDropFallDelay=60.0
CargoDropFallDuration=60.0
CargoDropSelfDestructTime=1200.0

[SCUM.Sentries]
SentryDamageMultiplier=1

[SCUM.Zombies]
ZombieDamageMultiplier=1


That's it. Where are you finding the modifier/multiplier fields, and why am I not seeing them? I'm really tired of puppets re-spawning in a room behind me less than three minutes after I killed the last one, so I'd like to be able to set the cool down timer on their re-spawn, but it isn't in my config file. What's up with that?



This sounds like you're playing an outdated version of the game. Or you have deleted something. Since puppet spawners by default are on 15 min cooldown for interiors, they can't respawn inside 3 minutes.
Bunny 28 Feb, 2020 @ 5:10am 
You can try deleting your Server.Settings.ini file and then launching the game, it should generate a new one. Then try checking if the parameters have been added.
thelefthorse 28 Feb, 2020 @ 7:47am 
Originally posted by Bunny:
You can try deleting your Server.Settings.ini file and then launching the game, it should generate a new one. Then try checking if the parameters have been added.

Will do. And I'm not kidding about the spawning. Maybe I tweaked it at some point without realizing it but I had two spawn in the same spot inside a building within three or four minutes (in the time it took me to run out and grab an already chopped log and bring it back in). Thanks for the help.
_dano.v_ 28 Feb, 2020 @ 8:59am 
Originally posted by thelefthorse:
Originally posted by Bunny:
You can try deleting your Server.Settings.ini file and then launching the game, it should generate a new one. Then try checking if the parameters have been added.

Will do. And I'm not kidding about the spawning. Maybe I tweaked it at some point without realizing it but I had two spawn in the same spot inside a building within three or four minutes (in the time it took me to run out and grab an already chopped log and bring it back in). Thanks for the help.
I also didn't have the file. After a small adjustment it was great in SP. Normally I couldn't cross the forest :D
Thanks

MP test, waiting for server restart or crash :)
thelefthorse 28 Feb, 2020 @ 12:23pm 
Originally posted by dano.v.lfs:
Originally posted by thelefthorse:

Will do. And I'm not kidding about the spawning. Maybe I tweaked it at some point without realizing it but I had two spawn in the same spot inside a building within three or four minutes (in the time it took me to run out and grab an already chopped log and bring it back in). Thanks for the help.
I also didn't have the file. After a small adjustment it was great in SP. Normally I couldn't cross the forest :D
Thanks

MP test, waiting for server restart or crash :)

Yeah, that's random. I did as Bunny said and deleted the file and started a new game and suddenly there it was. I wonder why it didn't make that change automatically with the last update?
Pa 28 Feb, 2020 @ 12:51pm 
I've found an old config file in that folder as well so I guess it didn't update automatically for most of the people. Tried changing PawnAmountModifier to 14 and a few minutes after starting the single player I got destroyed like I'm nothing.
_dano.v_ 28 Feb, 2020 @ 1:11pm 
Originally posted by thelefthorse:
... I wonder why it didn't make that change automatically with the last update?
I did not verify the game data.maybe this. And how about you?
Last edited by _dano.v_; 28 Feb, 2020 @ 1:12pm
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Date Posted: 27 Feb, 2020 @ 2:23pm
Posts: 28