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Just to make it easier for the dev team, would you mind responding with some extra info?
Was the game unplayable from that point (as in, did you have to manually restart the game) or were you able to back out? If possible, could you send some logs our way? Have a quick read of this post on the best way to do this.
Thanks again!
Our current conclusion as to why this issue is happening is that the AI struggles when set as an attacker and is deployed on a large map (40x40 etc.). Have you tried playing on the beta version of the game? You can access this by going to the 'win64bit' branch in Steam Beta Branches in Properties. There may be some lag, but the issue of being stuck on the loading screen should hopefully not be present.
Let us know if you give it a go and any feedback you have. Thanks!