Climbey

Climbey

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Galaksee 9 Jun, 2019 @ 5:37pm
Cant seem to push off walls
Every time I come to a spot where it looks like I need to push off the wall the game wont let me. I push off and let go of the grip button but it always seems to pull me right back toward the wall I was holding onto. Ive tried letting go of the button sooner, later.. And everything else I can think of. I just dont get it. Im using the Oculus RIft S
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Showing 1-4 of 4 comments
TC20F 20 Jun, 2019 @ 9:35pm 
What VR headset do you have?
If its a WMR (Windows Mixed Reality) headset its tracked by your head so your hands in front of you it wont really work. its hard to explain.
Bazinga! 28 Jun, 2019 @ 3:39pm 
Galaksee I have the same problem using the Rift S.
Grabbing with the left and pushing down left while looking right up, I guess the Rift loses the tracking? I am using the level editor right now to find out about the distance to the wall because I also ged "pushed away" from the wall and stuck to it.
Bazinga! 29 Jun, 2019 @ 4:07am 
I did some tests and for me, there is a latency difference between the right and left hand with Oculus Rift S controller and fresh batteries. If I let go on the right hand there is about half a second latency - on the left hand it is not that much.

I recorded a video:

I use the grab on both controlls and let go on both controls. Decpide letting go off both hand simultaniously, the right hand reacts slower. Pushing of walls is not possible. :(

https://youtu.be/kwYFAj-Uryw
ShadowBrain  [developer] 29 Jun, 2019 @ 4:44am 
Switch to the public beta on Oculus Home and potentially also switch to the SteamVR beta, I've seen this latency and it's not my game but somewhere in the drivers/firmware from what I can gather.
Switching to the beta on Home fixed it for me personally.
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Showing 1-4 of 4 comments
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