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I've got it running on Quest because they gave me devkits to mess around with, but I didn't get the complete go-ahead, am waiting out the launch a little bit to see if they chill on their gatekeeping policies.
The Quest is a great device, knee-capped by Oculus by not allowing more experimental content on it.
It's quite sad.
The test build I put together has support for it, though they only download from playing online right now, a browser would be in a final version of it.
I'd have to imagine going full wireless with this game would be liberating. My one concern is how the quest handles games where you're holding on to a spot while facing away. The inside out tracking works well for this?
I've got a quest on preorder. Think it's going to revolutionize vr to be fully wireless and self contained. :D
Hope you're able to get climbey on the quest. I'll buy it again!