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Jumping however is done by holding both triggers, running off of ledges is technically also jumping but it's not as useful as proper jumping with both your triggers and throwing yourself forward/upward.
I recommend you hang out in multiplayer some time and see what other people are doing! :)
turning *off* the 'controller directed walking' made it behave as i had been expecting. thanks
the jumping was also just confusion with the controls (running vs jumping, as you suggested), i can activate it sucessfully now.
just wanted to add feedback that the jumping seems super weird and unpredictable. usually i can barely jump half a meter, then it hits some kind of hard ceiling, and throws me straight down. sometimes i can get a higher, smoother, more physics-based arc. but it's very unreliable.
starting with the triggers already depressed is helping to improve the timing, but it still seems like it's not controlling as intended, since i'm failing very often even in the tutorial levels, just to make simple small jumps.
thanks again. i have a fear of heights, and this game is already terrifying, so good job :)
yeah jumping can take a bit of time to learn, it's not very easy and being on Touch makes it a little harder still because of the way the tracking becomes a little glitchy if you move your controllers fast, but I've seen enough good Oculus players online to know you can totally get used to it.
Good luck, and have fun! :)