Climbey

Climbey

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So, I have being trying to make a rock climbing VR game, I have the climbing bit down but I have run into a problem, when ever you start climbing you seem to losses all collision and you can just pull you self thought the wall. So over the few months I have been looking at other peoples games, but every one seem to be have the same problem. So I would just like to ask you mange to stop this and if you use VRTK because I've tried it and decided to use my own code.
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Showing 1-5 of 5 comments
ShadowBrain  [developer] 19 May, 2019 @ 1:30am 
Climbey is 100% custom code, I use zero pre-made packages.

You're not able to pull yourself through the wall at all, at best your view can go through a tiny bit maybe, but your head will collide and stop you from actually going through.

This is because Climbey uses physics for grabbing and there's a sphere collider on your head.

I'm not here to explain how to make a climbing game to compete with mine though :p
Last edited by ShadowBrain; 19 May, 2019 @ 1:32am
XxEatTheChildxX 19 May, 2019 @ 11:55am 
OK thanks for the help, but do you use fixed joints at all because I think that might be my problem.
Last edited by XxEatTheChildxX; 19 May, 2019 @ 12:28pm
ShadowBrain  [developer] 19 May, 2019 @ 2:43pm 
Nope, no joints at all, I set the player's velocity to make it match to how the hand moved, it's really not very straightforward or easy to explain so I'm not gonna go into it too deep :p
XxEatTheChildxX 19 May, 2019 @ 8:57pm 
Thanks for the help.
XxEatTheChildxX 20 May, 2019 @ 1:49am 
Hi just to let you know I have gotten it to work. thanks for the help.
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