Climbey

Climbey

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ScottyPippin 15 Jan, 2018 @ 12:45pm
snap turning?
Hey there! so I just downloaded the demo, and I'm having a blast playing this, but I don't have a full 360 roomscale setup just yet. Is there a way to enable snap turning so I can still turn properly?

thanks!
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Showing 1-6 of 6 comments
ShadowBrain  [developer] 17 Jan, 2018 @ 10:37am 
Yeah, on the rift it's automatically enabled, turn by tilting the joystick and pressing down or hitting the lower buttons on either controller depending on which direction you want to turn.

On Vive you have to enable it in your wrist menu, hit the menu button, the middle grey panel has all the comfort options, I think the lower right one says "allow playspace rotation", hit the red button next to it and you can turn by pressing either touchpads left/right. :)
ScottyPippin 17 Jan, 2018 @ 2:37pm 
Thanks! It just must not be enabled in the demo. I saw some videos of the game, and the options menu had some different things than the demo had. I'll probably get the game soon now that I know =) thank you!
ShadowBrain  [developer] 18 Jan, 2018 @ 7:21am 
Ah correct, the demo hasn't been updated in a while, I will probably get on that pretty soon.
ScottyPippin 18 Jan, 2018 @ 1:21pm 
Originally posted by ShadowBrain:
Ah correct, the demo hasn't been updated in a while, I will probably get on that pretty soon.
Totally unrelated, but any plans to release on oculus home when finished?
ShadowBrain  [developer] 18 Jan, 2018 @ 4:43pm 
No plans currently, as a lot of Climbey hinges on Steam features, and most Rift players will just buy it on Steam anyway.

Oculus Home is missing a *lot* of features compared to Steam.
ScottyPippin 29 Jan, 2018 @ 10:45pm 
Originally posted by ShadowBrain:
No plans currently, as a lot of Climbey hinges on Steam features, and most Rift players will just buy it on Steam anyway.

Oculus Home is missing a *lot* of features compared to Steam.
I finally picked up climbey, and its quickly becoming my favorite title in VR =) runs great even on a low spec 1050ti gpu!
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Showing 1-6 of 6 comments
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