Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
"keep things alligned to players with that direction by rotating playspace" ?
This game doesn't work with a front facing setup from what I can tell, but this sounds like you do have options for that. Love the gameplay, was able to complete demo with some issues when I had to turn away from the sensors. If it supports front facing setup (which it seems it doesn't) I'll buy it now, if it doesn't I will eventually get a roomscale setup.
This is also used by Vive users with a broken lighthouse or Vive users who don't want to get tangled up in their cable so it wasn't specifically added for Touch but it does make it work with a frontfacing setup. :)