Climbey

Climbey

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23 May, 2021 @ 1:52am
Update 5/23/2021
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Showing 1-7 of 7 comments
teto pear 23 May, 2021 @ 5:22am 
pog
byteframe 23 May, 2021 @ 11:51am 
I know you hate Facebook. I didn't always know that, and might have overstepped on my enthusiam for the platform.

The game works in Air(Link), but in much the same way that I cannot throw grenades in pavlov (when using Steam VR mode of that game) I cannot vault/jump properly in this game. It's stilted.

just puttin it out there. tyvm.
ShadowBrain  [developer] 24 May, 2021 @ 1:29am 
Originally posted by ¡ byteframe 🤠 is haunting !:
I know you hate Facebook. I didn't always know that, and might have overstepped on my enthusiam for the platform.

The game works in Air(Link), but in much the same way that I cannot throw grenades in pavlov (when using Steam VR mode of that game) I cannot vault/jump properly in this game. It's stilted.

just puttin it out there. tyvm.
Yeah this is mostly Facebook ♥♥♥♥♥♥♥ up the filtering on the trigger value because they're incompetent as hell and don't give a ♥♥♥♥ about PCVR.
You can sort of fix it by changing the trigger value to use the capacitive touch on the triggers.

The exact problem is there is a slight delay in the float value of the trigger because it's artificially smoothed out, and there is absolutely nothing I can do to fix that reliably.
ShadowBrain  [developer] 24 May, 2021 @ 1:30am 
(Also I'm aware this update didn't fix the badge showing Quest 1, I'm not entirely sure what's going on and will investigate soon, no idea what Facebook is doing with their headset name atm)
byteframe 24 May, 2021 @ 10:06am 
interesting. thank you.
walllable 18 Jun, 2021 @ 6:23pm 
Originally posted by ¡ byteframe 😗 is enabling !:
interesting. thank you.
Valve recently fixed this in the beta build of SteamVR (first fixed in 1.18.1 I believe) so if you're still having issues I'd suggest trying that out
byteframe 23 Jun, 2021 @ 11:16am 
Oh boy!
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