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it is not about a specific mod, but about a whole memory-allocation issue. Haydee is 32-bit game and so it has a limited access to RAM. game, originally, was never designed to have a mod support in first place and that feature was added later as by community request
with this being said, using a big number of mods WILL cause the game crash, no exception. game can handle about 1GB of extra mods and after it it tend to crash
the easiest way to fix that issue (apart from unsubscribing from all mods) is to check which mods have the biggest size and manually unsubscribe from them, no other way, sorry =/
game log should be in the game folder. look for the following file:
what does the log say?
on the contrary! unsubscribing from the mod will uninstall it from your game. so just unsubscribe from all mods, or check out which one takes the more size, and unsubscribe from them first =)
Also in addition if a workshop mod gets deleted/removed then it will be removed from your game files. So its recommended to make a backup of the files in a separate folder so you can add them up manually.