ATOM RPG

ATOM RPG

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kyg 25 Dec, 2018 @ 11:05am
Blind Death
Am I doing something wrong here? Most things are hitting me for 2-5 damage and this guy is hitting me for 11-21 damage and healing himself for an equivalent damage that he does. In addition, I can't kite him because if I shoot and run he has enough AP to catch me.

Are you supposed to avoid this guy when you first get to the roaring forest?
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Showing 1-15 of 15 comments
La Bourlingue 25 Dec, 2018 @ 11:18am 
no, I actually never had trouble roasting this guy, it's just poison heavy in the area and if you're not stuffed properly of course he is hard, but just not anything super nasty like some other stuff in the game. He didn't even get to play his 2nd turn in my current playthrough.
Just make sure you're not "barely scrapping by" when confronting him. Like don't go with a rusty pistol , low skill and not enough bullet. if you hit hard, he's down in seconds. besides there's a very powerful item you probably encountered that I won't spoil about that can kill this thing just very easily unless your skill is low as hell.
Last edited by La Bourlingue; 25 Dec, 2018 @ 11:18am
Ruinous 25 Dec, 2018 @ 11:18am 
Its kind of a miniboss encounter, I'd say very tricky to pull off solo without a decent burst firing weapon. Bring companions and use the evade option on them (hold left-click over them on your char turn to give them orders) when it looks like they might be in trouble hp wise and it should be doable at lowish levels.
Борг 25 Dec, 2018 @ 11:22am 
It needs to be tamed a bit, 100% life steal is way too much. How does it even work lore wise? Make it 50%-75%.

The blind death is actually trivial on any level with 10 dex because you can kite him and kill it without receiving a single hit. They should buff his AP a little to prevent this.
Last edited by Борг; 25 Dec, 2018 @ 11:23am
caverat749 25 Dec, 2018 @ 11:23am 
this guy was a pain even with sturdy armour, you can defeat him with range ...get your guys to stay away but in firing range, put the dog in no combat mode for the first turn.
firstly just take a shot and let him come to you, that way he'll exaust its AP
just bring plenty of water guys,,,cheap and easy to get buuut a pain to carry
Last edited by caverat749; 25 Dec, 2018 @ 11:24am
La Bourlingue 25 Dec, 2018 @ 11:24am 
Originally posted by Борг:
It needs to be tamed a bit, 100% life steal is way too much. How does it even work lore wise? Make it 50%-75%.

The blind death is actually trivial with 10 dex because you can kite him and kill it without receiving a single hit. They should buff his AP a little to prevent this.

True, he hardly gets a bite before dying with 10 ap.
Shoot it, shoot it hard with your entire team and make sure Dunzeldog does NOT charge it so it cant heal on him.
kyg 26 Dec, 2018 @ 11:11am 
I was finally able to take him out. Nagant for Fidel, Dogmeat tanking, and Rusty Makarov for me. It took 3 turns, but starting the battle shooting him before he acted really helped out.

I think I am going to head back and go to the Bunker 317 at this point.
Last edited by kyg; 26 Dec, 2018 @ 11:12am
🌟StMikey 20 Jan, 2019 @ 4:50pm 
I've got a fully decked out team, full on melee and steelplates, using the deagle with around 130 in pistols. Still destroying my team like a cakewalk.
ianed 20 Jan, 2019 @ 5:22pm 
I got a critical shot with the hunting rifle and killed him with one shot, it took like 4 or 5 times to get it but that monster couldnt even have a move
Neyreyan_Youtube 20 Jan, 2019 @ 9:46pm 
you are suposed to tank his first hit, i suggest buffing 2 times with condensed milk and onions, including companions before the ambush:P i didn't do it but i had nice armor. also painkiller would help or maybe if you use other buffs or arange your party different, there is no way around it, he has AP
https://www.youtube.com/watch?v=h_4A7JY5mw0
RK47 20 Jan, 2019 @ 10:00pm 
I suggest to just give everyone witcher ability.
If you have that, then you deal double damage to monsters.
Monsters like him stop giving problems after that.
Sarina 19 Jun, 2020 @ 6:08am 
I killed it in 4 hits barehanded wearing no armor with a level 6 martial artist doing hammer punches for around 35 ~ 72 dmg per hit. Never experienced it doing any healing after hitting me because my dmg was way higher.

After killing it, right next to a skeletal corpse there is a green stim with no label on it that gives 1 attribute / characteristic point when used
its constantly at a 99% crit hit rate wich is ♥♥♥♥♥♥♥♥
Gregorovitch 26 Jul, 2020 @ 6:09am 
You can kill this dude only if you pre-emptively attack him and have decent armour, reasonable HP and a decent burst weapon (such as an AK47). You get two turns, two bursts max, to waste him, if you're lucky, or you're toast. You just got to try blasting him toe-to-toe. You might be able to stealth snipe him in two, I don't know.

This is because of the Vintorez rifle he carries which is a monstrously lethal weapon. Mainly 'cos it costs only 4AP per burst and only 2AP to reload, so two bursts per turn if you have 8 or better AP (two bursts plus reload if you have 10AP). It also has a long range for an automatic weapon. It's really nasty. It's silenced on top of that.

I've only seen one of these on sale for a short time at the Krasno gun shop. Maybe a caravan had one once IIRC. It's rare.

But that's why it's a really good idea to go for it if you're building for automatic weapons. The weapon uses fairly rare and expensive ammo but it is a get out of jail free card when you really need it, it'll waste pretty much anything that moves in the game. I cleared the scapyard without a scratch with it for example. You can easily kill two normal bandits or slavers etc per turn with it - at range.

That's why this dude is hard to kill. But well worth a bit of save scumming to try. It's a game changing prize.
Last edited by Gregorovitch; 26 Jul, 2020 @ 6:20am
It hits for 30 while I have 60 hp, it one-shots every party member, I am lvl 8, going to save scam until it dies from 1 shot I guess like many other unbalanced fights in this game.
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