ICEY
MAKAIROSI 21 Apr, 2020 @ 8:57pm
I just finished all achievements. A review/message to the devs.
1. When i press a movement arrow and change screens, sometimes icey will stop moving and i will have to re-press the button. Really frustrating.

2. The attack-dashing mechanic rarely works. I found myself dashing through almost all enemy attacks, yet i mostly got damaged, instead of counterattacking. I only achieved countering them by accident, but then again the timer was not enough to find and press on the appropriate key, so nothing happened.

3. The fights would be amazing if there were not so many keys to remember. Seriously why did we need 2 select keys, 2 function keys, 2 skill keys, etc etc. Why not just one of each. Or make it so a skill is activated when you press 2 buttons together, like "attack and heavy attack together activate the shadow skill" you know?

4. The default keyboard mapping is really bad. Movement keys are cramped together with action keys because whoever came up with the default settings decided to leave the arrow keys out.

5. I would strongly suggest putting the original voice-over as default, and the subtitles as the language of the player. Let them change it if they want to. I played through the game thinking it was meant to be in English, thinking why is the voice-over so bad? Then, after i finished it, i changed to Japanese and it was excellent. Which means i came out of the game with a completely wrong experience.

6. The key that destroys the enemy's core (L) doesn't work sometimes. What i've found is that when icey is in the middle of some specific animation (like getting up) the animation must finish before the key is valid, while it works perfectly during other animations. This could be on purpose, but the feeling it gives is that the game is lagging or something.

7. The bosses' intros were awesome!! They felt like it's gonna be epic. More of those please.

8. There were times, during scenes, that icey's idle animation lagged. I could tell when a new dialogue was loading or whatever.

Anyway, i'm gonna stop here. I had fun with the game but it could be really much better. I understand, however, the difficulties you must have been facing during its making, especially if what the narrator said is true. Not that easy to make a game.

Looking forward to your next one.