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Edit: another bug...
When having ball at your pad, and another ball comes, it sometimes might reflect flight one down, so it falls down the screen...
2) Are there any features that are planned and not mentioned in this thread?
3) Workshop page, or similar says that you can adjust tags of workshop item manually, but I was unable to find it - wanted to add one 'level' to content.
4) More colors would make pixel art easier, accurate and generally more interesting. But this would need rework of Editor. I would recommend using similar thing like in TrackMania series - categories of blocks, like:
a) wide blocks (colors)
b) square blocks (colors)
c) hard blocks (variations, by hard blocks I mean each block that don't disappear with one hit)
d) enemies (variations)
e) others (ball, explosion, etc.)
And maybe allowing to set custom goals would make game way more "open-minded". Like "destroy all red blocks" or "destroy boss" things.
- Improved collisions and reflection angles
- Optimized max speed and editor performance
- Updated achievement descriptions
- Final Boss re-balance and 15% hp reduction
- Stage 6-5 re-balance, different block types
- Improved translations
- Manual access option added
We are working on new gamemodes and blocktypes that will be part of the 1.2 update series. More infos will be announced soon. We hope you enjoy, feedback is very welcome.
4) When I pressed "Community" it loaded infinitely - I wasn't subbed to anything...
[/quote]
Still an issue.