Angels with Scaly Wings

Angels with Scaly Wings

View Stats:
123 14 Aug, 2017 @ 5:49pm
3D Exploration/Adventure
I would really like to see AWSW adapted to a 3D first person exploration adventure game.

Some decent voice actors would make the game absolutly top notch and 3D models could fix the inconsistancys in character apperance.
I'd really like to atleast be able to walk around the town and interact with items or charcters!
< >
Showing 1-7 of 7 comments
I don't know if it would work.
I've seen some dragons to CG and it's just... well... ugly .-.
Voice acters would be nice, but we don't really know how the characters would sound .-.
Originally posted by Adine the Banana Wyvern:
Voice acters would be nice, but we don't really know how the characters would sound .-.
Right now they sound like a speech synth, which is a bit weird, but you get used to it and even miss it later. :)
123 16 Aug, 2017 @ 6:40pm 
I'd say speech synthsisers are out of the question; use real life voice actors only and decent ones, so there would have to be multiple interviews for each character.
CGI is easier for a small dev team to tackle. Conventional animation is extreemly labour intencive since it takes hours to draw each frame then multiply that by 24 frames per second. It would be hundreds of thousands of hours drawing! This is why the characters currently seem to scoot off the sides of the screen and reactions are only 1 frame.
Originally posted by Bardrick:
I'd say speech synthsisers are out of the question; use real life voice actors only and decent ones,
Absolutely! I didn't mean using the synth for voice acting. Was just kidding about what is available now, as I played the game with an in-game text-to-speech engine's narration. :)

Voice acting could make a nice audio-book out of this story later, too.
Dumb Gay Otter 17 Aug, 2017 @ 4:15pm 
Did someone say...voice acting?
I may have decided to try a scene myself, maybe not with the best choice of voice for Remy, but oh well. https://www.dropbox.com/s/2uwdcnwt884md7f/Remy%20Monologue%20Take%201.mp4?dl=0
Anyhow, spoilers for Remy's third date within. Maybe one day I can try it again with a more professional setup (and avoid having those little space bar taps and mouse clicks be audible)
V0idwalker 26 Nov, 2019 @ 6:45pm 
Sorry for reviving this topic after two years, this game just got on my radar and I fell in love with it immediatally! :)

Originally posted by Dumb Gay Otter:
Did someone say...voice acting?
I may have decided to try a scene myself, maybe not with the best choice of voice for Remy, but oh well. https://www.dropbox.com/s/2uwdcnwt884md7f/Remy%20Monologue%20Take%201.mp4?dl=0
Anyhow, spoilers for Remy's third date within. Maybe one day I can try it again with a more professional setup (and avoid having those little space bar taps and mouse clicks be audible)

Wow... I took a listen to your attempt and... wow I was blown away! Your voice actually fits Remy's character to the tea, and you managed to convey the emotions perfectly... My feels had been successfully destroyed for the 20th time listening to his heart-breaking story... just wants to hug and cheer up the adorable white dragon even more!
Last edited by V0idwalker; 26 Nov, 2019 @ 6:46pm
TheDoodle 17 Jan, 2020 @ 9:58am 
As a Game arts student and a passionate game dev, i can certainly say anything is valid!
I can see the point you're making, adine but you can take into consideration different material work and special toony shaders if you want to keep the style of the characters simplistic enough that they'd look cute either way, but working on it so it looks good whichever way doesn't sem far fetched in this year with the amount of flexibility substance painter and designer have.
Sorry for also reviving this topic but hey, i feel like this might have a chance if the right people went to work at it!
< >
Showing 1-7 of 7 comments
Per page: 1530 50