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The game was made using renpy version 6.99.12.2
Download here[www.renpy.org]
you'd have to unpack the rpa file which has the game files, the windows, linux and mac sections of the files just basically have pointers to python2 launchers.
If you want to compile the game for iOS you need a mac with the renpy launcher and xcode, then modify the game a bit to remove the videos and maybe make the buttons bigger. Then you need an iPhone on the dev program which costs about 100 bucks a year for subscription alone.
It's not worth it really,
Making an android version is easy enough, you might have to remove the videos or you might just get a black screen for a while and the lancher can compile that on windows
was trying Find a alternative Way of building a IOS Without a Dev Cost Srsly Price U say was $100 0_o
The cost involved in making an iOS is a bit stupid. You need to buy a mac, you need to subscribe to the dev program for 100 bucks a year, then you pay more on top of that for getting your app out there and then you pay annually on top of that.
What are you trying to do? if you're building an ios app of the game you're in for a harsh ride, I don't recommend bothering. If you really need it for on the go stuff then make an android build and get an old android tablet.
Using The Generation Codes From Apple If A New Game File like Awsw It could May Force That File Directly With Impactor Without of need Of those Annual Fees.
hmmm
try this link here[drive.google.com]
https://drive.google.com/open?id=1hu7K850F8fjcd66I2eDQznGN39jmwMeP
I guess the other option is to google unrpyc to get the "normal" version that you use via cmd line
You can download it and scan it with your own antivirus if you so choose.
As Lime said, you can also download the command line only version of the tool should you wish to.
Here[www.virustotal.com] is a virus total of the file.
Blue was made a dev as part of the workshop. He's not involved with the actual game.