Stormworks: Build and Rescue

Stormworks: Build and Rescue

help with large engine part on build
I need help with one of my models i am returnig to after setting it down for a time due to bugs in the game. the bugs are now solved, so the model works again, but i have encountered another issue, and im not sure how to address the issue other than using the 'infinite fuel' cheat full time.

the issue seems to be inadequate amounts of fuel being fed into the fast enough to properly power the engine. I have positive fuel flow, and there is plenty of it, but the flow rate is only 1 - 2, where for proper operation it should be around 5 or 6+. i have tried adding additional pumps to try and move the fuel faster, but instead of increasing the flow, it seems to have done the exact opposite. the main culprit seems to be the large pumps i am using to feed the engine, even though they are at full pumpoing power, they are only pumping a max of 5, where my model needs at least 10 or 12 (2x large engine + 1 small engine). i am not sure how to increase the amount of fuel thats making it's way to the engine. do i use additional fuel lines coming from the fuel tank and feed them to the 1st pump in the line to the engine? if not that, what then?

model: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2984233647

*notes: model is very much a W.I.P. not everything works or is finished being installed. the weather monitoring, GPS auto pilot and video transmit/receive being examples. steering, stabilizers and engines all work. just remember to activate the mags (6 key) on the helicopter before leaving port. although the copter is technically 'tied' down, it will still move around the flight deck unless you activate the mags on the copter.
Last edited by Chris Solomon; 15 hours ago
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Showing 1-5 of 5 comments
qxvzol 29 Jul @ 10:18am 
I don't think your issue is fuel; it looks more like air.
When in infinite fuel, the air intake of the engine is at 60 pressure, slightly increasing the power, which is why you see higher fuel consumption.
When running normally, the air intake's pressure is a lot lower, reducing the power and also fuel flow.
I'm not sure it's possible to use pumps on regular engines to increase pressure, so right now the engines are working at max power as they should be. If you use modular engines, you can use pumps to increase pressure and therefore get more power out of your engine.
so adding a pump to the air intake or maybe perhaps making more air input (like maybe going from 2x large ports to 4x) wont increase the incoming flow?

can't believe i missed that the issue was the incoming air. good catch. this is exactly why having another set of eyes when trying to diagnose an issue is useful.
Originally posted by qxvzol:
I don't think your issue is fuel; it looks more like air.
When in infinite fuel, the air intake of the engine is at 60 pressure, slightly increasing the power, which is why you see higher fuel consumption.
When running normally, the air intake's pressure is a lot lower, reducing the power and also fuel flow.
I'm not sure it's possible to use pumps on regular engines to increase pressure, so right now the engines are working at max power as they should be. If you use modular engines, you can use pumps to increase pressure and therefore get more power out of your engine.
there is probably a difference in the amount that the large and small ports can intake, but what about the other ports? what ab out the air ram? what about using the fluid intake as a port to to intake air?
OK, I was amble to improve the situation some by addign 8x slot ports but it seems to be only effective for me until about 40% throttle shen using the 'high' gear. so.... gues i need more.... lots more. the incoming air to the engines was around 800 per engine when using high gear @ 40% throttle. not sure how many more i need.... maybe i will start by adding another 9 and see where im at.
i think i have a way to solve the airflow issue, im just not sure wbout the solution. I buiilt a test apparatus, but it seemed to hit some kind of flow upper limit at around 1200 or so. but when i added a manual valve, flow shot up to just under 4k - more than enough for my build. I am not exactly sure why it took adding a manual valve to unleash the full potential of my test apparatus. did i just uncover an unusual quirk of this game? link to the tester i built:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3538694414
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