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This patch is already live. Please restart your Steam client to download this update.
Is there supposed to be a stealth tau merchant nerf (semi buff in some way)? You guys haven't fixed the alignment of the weapons on the cruiser, but the explorer/battleship now use the same gun on both of them... which has stats that don't match EITHER of the old guns. The torpedo configuration had ion cannons but weaker railguns (much worse), the carrier configuration had stronger prow railguns but worse frontal weapons - now both are using the same weapon, which has stats that match neither of the old ones (its halfway between both, dealing 2dps instead of the 1 dps of the torpedo config or 3dps of the carrier config). Said weapon now also has 9000 range, rather than the old 18000 range that both had. Can we confirm both variants are using the correct gun?
The cruiser also still has a huge troop difference depending on variation which doesn't make sense (one configuration has 9 crew, that of a light cruiser, instead)
Given the lack of documentation not sure if it was left out or if this change was being experimented with and left in by accident?
Also every ship now appears to have 75 hull and shield in the ship viewer. Uh...?