Insurgency: Sandstorm

Insurgency: Sandstorm

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Bravo  [developer] 13 Dec, 2024 @ 11:14am
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14vs14 Lobbies Update
Hey everyone! We've rolled out a change to the matchmaker that will now prioritize 14v14 matches for Steam and EGS players whenever possible, regardless of crossplay settings.

This change aims to bring back 14v14 as it existed pre-1.17 while ensuring lower wait times between matches.
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Showing 1-15 of 30 comments
Joji's Gun 13 Dec, 2024 @ 1:00pm 
Thank you very much for adding this feature! Very solid update - enjoying the game more than ever now!
ohdizzyus 13 Dec, 2024 @ 2:54pm 
Bravo guys! you really are incredible, thanks to all who helped this fix drop before the weekend kicked off. ENJOY YOUR HOLIDAYS DEVS YALL ROCK!
GUNSLINGER 13 Dec, 2024 @ 5:47pm 
Sounds good but why is the AUG A1 optic so messed up? I see a bunch of dark shading in the scope that did not exist before.
Dust 13 Dec, 2024 @ 8:08pm 
Originally posted by GUNSLINGER:
Sounds good but why is the AUG A1 optic so messed up? I see a bunch of dark shading in the scope that did not exist before.

Ah, so it is messed up. Haven't played in a couple years, picked IS back up today, played with the Aug, and even I was very surprised with that scope in particular. Felt nearly unplayable to me.
[Baguette]Graal 14 Dec, 2024 @ 12:22am 
Thank you 😊
Sir Alfred 14 Dec, 2024 @ 12:18pm 
:insurgent: :Fistofdosh: thanks
ZippMann 14 Dec, 2024 @ 4:27pm 
Now fix bipods
thank youu
Скаламбур 17 Dec, 2024 @ 12:55am 
Thank you!
semendemon777 17 Dec, 2024 @ 6:41am 
incredible and thank you for listening
Kursh 17 Dec, 2024 @ 12:11pm 
Originally posted by Bravo:
Hey everyone! We've rolled out a change to the matchmaker that will now prioritize 14v14 matches for Steam and EGS players whenever possible, regardless of crossplay settings.

This change aims to bring back 14v14 as it existed pre-1.17 while ensuring lower wait times between matches.

Your aim is off as this didn't fix anything. 14v14 lobbies are still sparse and you've still separated the PC player base which makes for never ending wait times. In all my years playing this game, I've never had to wait to get into a Push map, now I still can't get into one, yet the crossplay servers are now quick to connect. Fix it for real.
Nuka 17 Dec, 2024 @ 2:52pm 
Still had to wait to get into 14v14 lobbies. When I'm in, the players are even less than with crossplay enabled.

Why not just make crossplay disabled by default for Steam users? I doubt most PC players are even aware of this change, thus they're still queuing up for crossplay lobbies.
Onirak 17 Dec, 2024 @ 3:32pm 
Originally posted by Bravo:
Hey everyone! We've rolled out a change to the matchmaker that will now prioritize 14v14 matches for Steam and EGS players whenever possible, regardless of crossplay settings.

This change aims to bring back 14v14 as it existed pre-1.17 while ensuring lower wait times between matches.

FIX ALL THE BUGS!!! THERE ARE BUGS DATING 2018 , IN PARTICULAR ON PiP SCOPES IN DIFFERENT FOV...
DxG6767 18 Dec, 2024 @ 6:59am 
This still doesn't fix the problem of areas with low player bases or in times when the traffic is slow to fill.

Like if someone is searching for a match but then finds no 14 v 14, they would join a 10 v 10. But what if there is enough pc players who want to play 14 v 14 but are already stuck in a 10 v 10 lobbies?

There is literally no solution to fix this that is not detrimental to the player or other players in an already existing match. The only solution is to up the player count to 14 v 14, by either stop supporting last gen or implement worse graphics / better optimisation

Btw this is called: Schelling point / Focal point [en.wikipedia.org] but instead of people its machines having a communication failure that cannot be fixed with more communication.
Last edited by DxG6767; 18 Dec, 2024 @ 7:03am
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