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I'm leaning towards this. Is, unfortunate when games try to offer you a quest's that's so utterly annoying. Especially when they're annoying without any justifable reason.
"Protect this Robot factory, while it produces Robots that in turn to try to kill the factory! Or You!"
I'm also rolling my eyes at the fact that the AIs on that island only ever target structures or your mechs, but hardly ever (If literally ever) the Vek. Its stupid.
The Volitile Vek actually makes some sense though. The idea, supposedly, is that killing it results in an explosion in an area that they want to avoid having blown up.
The whole Robot factory spawning hostile robots that try to destroy the very same factory that made them does not make any sense. At all. Its an illogical situation that you're tasked. It is what it is, for the sake of being annoying.
Eh, fair. HAving in game dialogue from the AI saying that would make the quest more bearable.
The Vek are smarter than your average bugs. One of them swiped my pic-a-nic basket.