Into the Breach

Into the Breach

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Advice on where to put each pilot
I'm just getting into the game, still using Rift Walkers on Normal. I wonder if I could get some advice on whether to swap these two pilots.

Silica https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3536961957

Henry https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3536961888

I really like Maneuverable on the Prime mech since it lets me position it so well. But on the other hand, with the acid spear I have, it does a ton of damage. The Brute only sometimes gets to use its second action, but when it does, it can also do well.

I know winning is often not about damage, but it seems like it might be worth losing some movement on the Prime to be able to get that second action to either punch more enemies, or heal after blocking a spawn, etc. Any suggestions?
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Hello!
I would say Silica is better used on ranged mech (as you often dont need to worry about moving, and you can shoot twice). Though I would recommend at least putting point in "buildings imunne" ability before giving him double shot.

You have good idea with placing henry in prime mech, it saves you on putting points to move. Second action on prime is not that important, as you cannot move if you do two actions and if enemy doesnt start next to your prime, SIlica ability would be wasted.
Soteria 29 Jul @ 10:55am 
Thanks! That does make sense. In my most recent combat I had a bunch of times when enemies were coming up to the Prime and rooting it in place, so I might have some recency bias on how often it does or doesn't need to move.
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