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In the game of your example... actually was a pretty bad prince, it's extremely uncommon for them to not at least make an outright ask for your claim. You just got really unlucky as a new player there IMO.
I do think they need to do more to actually make sure say in casual mode newer players are encouraged to play there.
I'd disagree that more diverse is needed. that actually gets really really frustrating when you play a lot of games (nothings more frustrating than seeing someone claim something absolutely completely impossible then getting pardoned down and you getting executed because nobody agrees with you on a demonstrable fact). IMO what's really needed is tiers, so new players can hope to get away with bad lies via there not being any vets to insta-bust them, and vets don't have to deal with knowing the answers but new players can't see it.
My main gripe with the logs is that the game goes from one of deceit to covering your tracks. It's less about lying in the moment and moreso being smart beforehand. The latter is of course much harder for new players when they have to factor in all the possible reasons why they can't put forward a certain lie. The issue was less about how the logs are laid out and more to do with how central they were to the gameplay.
I had a feeling this was the case, though in similar situations I've been upped for not saying anything and then when I present my logs I get executed anyway. It's happened at least twice as a BD, which may not sound like many games but then I haven't played many games.
I've played casual and while the simplified roles do make it much easier to understand and comprehend, it also makes detecting lies easier. So we come full circle unfortunately.
Tiers would be great, but then the problem lies with the size of the playerbase. I understand what you're saying about having new players vote incorrectly, I myself tend to just follow what the king says because I don't get what people are saying. I think this is a problem in itself though, uncertainty is fun to some extent. There's only so much you can do as an unseen/killer to cover your tracks and because vets can easily boil down the facts, the votes are almost always heavily one sided and barely ever debated.
I think what would be great is a role preference setting. Look up Space Station 13, all new players can just choose to play as an assistant or some other useless class just to get used to how things work. They can then opt in to traitor roles when they're comfortable. This would be great in ToL to help a lot of new players grasp the game. Playing unseen/killer is arguably more difficult than just not lying as a neutral or BD, so leave it to the vets.
You can press TAB (or click your portrait at the top left) to visually see all classes that cannot be converted without the need to click on the name ~
In those "class cards", the most important part is not the abilities and what they do, but the TIPS section. These are from veterans and shows how they think. You can learn 1 class at a time to see how they think -- and as you learn more classes, you can better defend (or go on the offensive).
It's sort of like MOBAs -- tons of classes and you need either time or homework to get used to it. But because of the diversity, this opens unlimited replay value. Complexity is often the cost of that unlimited replay value, but it's worth it.
Of course, there are always things we can do to improve the new player experience. It's WAY better now than it ever used to be, if anyone was here for our launch ;D
As for the logs, as an inexperienced player, it may appear that's all that's happening if that's how you keep getting caught :P it's a sandbox strategy game: There are countless strategies out there, just limited to experience.
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As for feedback for the devs, here isn't the right place ~ to get the right dev to see it, check this out: https://steamhost.cn/steamcommunity_com/app/595280/discussions/0/1620600279675456720/
About your other points, I have before called this game Throne Of Logs ^-^ It doesn't take you too long to figure out how to make convincing logs though if that is your complaint.
""most of the time that logs are presented, the court has already made up their mind.""
That is so true actually, I will be BD with perfectly good logs sometimes, and still get executed by a whole court of BD.
What if dominant player(s) were new?
What if there were a LOT of cult alive who would auto vote a random np?
What if all the evils/neuts talked up the execution and even the BD would be afraid to vote inno which would look guilty?
Maybe others know something you don't?
What if Mystic has been talking to others?
What if you were scum read by the choice of words?
Maybe you were trollboxed?
What if others received whispers that incriminated you (true or not)?
What if an ability's results were pointed to you?
What if an ability you used was redirected to someone else, arousing suspicion?
If you believe your death was only because of logs, while there is most definitely the chance of it being that, it could also very easily be due to either perspective or sandbox strategies".