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The Mace can be upgraded to deal more crushing damage, (as at base level, it bounces off of players like a hammer bounces off a shield), and can be used for a quick getaway. I separated the weapons into different upgrade trees in a new Upgrade Menu.
The Fleet Captain can kill more than 80 of it's zombie counterparts, so this needs to change. The Zombie Raptor's bite is very unlikely to actually hit, and for some reason is an ability rather than a normal attack, so it's a glorified kickbot at best. Zombie 4 looks like Bow 4 at the moment, and since we're adding a zombie archer 4, the model will change.
I hope I cleared some stuff up.
I don't know about changing zombie4's look, it does sound like an esthetical preference rather than an actual needed update. They zombies, they don't need to look organised to theh bot ranks anymore, they are going wild! If anything, same basic zombie types should have multiple possible skins to make the hordes look less boring and more chaotic.
to be fair this one is at least interesting and not just "axe".
BTW, I know you aren't particapating in your own competition, but I have to say, the Race To The Core gamemode can be made at least to some degree in level editor I am sure, and it would make for a nice minigame...