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It's not as necessary in single player because all of the networks run v1.0.0 on everything, so once you buy a script that works on 'HTTP v1.0.0' for example, it will work on all networks where there is an open port running HTTP. There are so many versions in Multiplayer, you will end up buying multiple scripts for every new network and rarely using them again.
ALWAYS BUY .SRC VERSION OF SCRIPTS, NOT EXE!
Read the code. Once you have a script that scans a specific local library for vulnerabilities, you can make one for each of the different libraries. if you're feeling confident in your coding abilities, you can make one that scans all of them. Try to do the same with a remote script that targets an IP address and a specific Port/Server such as SSH. If you find a script that works well, it's a good place to start for building your own tools.
In the Manual.exe program, there is a button to bring up the source code of all the most common commands such as 'nmap', and you can reverse engineer all of this to try and build your own tools instead of wasting money and storage space buying them.
I heavily recommend getting nmap at the very start of the game by doing this. Copy and paste the code into the Code Editor, compile and save it as nmap.
Sorry for the late reply, your correct but it does have a demo you can play.
Happy hacking!