Live2DViewerEX

Live2DViewerEX

Physics for Param Hit
I have 2 parameter IDs:
- stick_X (controls the X axis of a wand)
- water_ball_physic (controls the X axis of the water ball in front of the wand)

How can I make the physic for water_ball_physic work when dragging a Hit Area (Param Hit - Dragging - stick_X)? I want physic to work independently for each Hit Area.

I use cubism SDK 5

My physics3.json:
{
"Id": "PhysicsSetting4",
"Input": [
{
"Source": {
"Target": "Parameter",
"Id": "stick_X"
},
"Weight": 100,
"Type": "X",
"Reflect": false
}
],
"Output": [
{
"Destination": {
"Target": "Parameter",
"Id": "water_ball_physic"
},
"VertexIndex": 1,
"Scale": 13.667,
"Weight": 100,
"Type": "Angle",
"Reflect": false
}
],
Last edited by ♡ Lya x Aochii ♡; 4 Jan @ 7:59am
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Originally posted by ♡ Lya x Aochii ♡:
I have 2 parameter IDs:
- stick_X (controls the X axis of a wand)
- water_ball_physic (controls the X axis of the water ball in front of the wand)

How can I make the physic for water_ball_physic work when dragging a Hit Area (Param Hit - Dragging - stick_X)? I want physic to work independently for each Hit Area.

I use cubism SDK 5

My physics3.json:
{
"Id": "PhysicsSetting4",
"Input": [
{
"Source": {
"Target": "Parameter",
"Id": "stick_X"
},
"Weight": 100,
"Type": "X",
"Reflect": false
}
],
"Output": [
{
"Destination": {
"Target": "Parameter",
"Id": "water_ball_physic"
},
"VertexIndex": 1,
"Scale": 13.667,
"Weight": 100,
"Type": "Angle",
"Reflect": false
}
],

Hi, try enable 'low priority' for param hit controller
Oh gosh it worked thank you sm!!!
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Showing 1-2 of 2 comments
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