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I can totally understand wanting to play a game five people. To do that, buy a game that allows five people to play. Or, you know, take responsibility for your own situation and just use the mod.
Quite possibly, yes! I work in game dev myself, and [someone mentioning specifically why I missed X sales] is the sort of information I'd find very valuable.
If you value developer's time in the 40-60$/hr range, then 5 sales is worth about 1 hour of dev time. Considering the very small proportion of people who ever post about their situation on online message board of any sort -- 90 lurkers : 10 posters is a conservative overestimate -- there's likely several times more people in any kind of demographic you see represented. The math checks out if the code is easily maintainable, and not if it's not. Also useful information for planning future titles.
> the mod
Thanks for the tip! Had no idea there were published mods for this game, nor what varieties were available.
Considered making my own for increased multiplayer cap, but, well, it's a lot more work for a third party to go updating someone else's code, and I'd only get the benefit from my group of 5, not the benefit of sales to everyone else who might want to play with more than 4. Math does not check out.
https://steamhost.cn/steamcommunity_com/app/619820/discussions/0/777534280312068014/