Heroes of Hammerwatch II

Heroes of Hammerwatch II

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paladin VS 3rd boss
that plant monster...

i'm stuck against it in NG+4. already in NG+3 made me die a couple of times. I find it harder to beat than every other boss, due to the increasing number of plant enemies it spawns.

i'm not sure how to beat it fast enough. even focusing on the minion, I can barely keep up.

any advice for paladin in this situation? (I guess I mostly lack DPS, but isnt that how the paladin is?)
Last edited by oulala; 3 Aug @ 10:22am
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Showing 1-6 of 6 comments
u gotta explain your situation
paladin's level, specialization, town upgrades, title bonus, gear, skill, orb

in most cases, having more title bonuses would be enough though
i'm guessing you've got none of those?
oulala 4 Aug @ 11:54am 
Originally posted by celsius03:
u gotta explain your situation
paladin's level, specialization, town upgrades, title bonus, gear, skill, orb

in most cases, having more title bonuses would be enough though
i'm guessing you've got none of those?
they, thanks for the answer.

you are right, I should provide more info.

I have mostly strength for spell power (though apparently it is better to favor crit chance/damage?)

+54 SP mace, and mostly HP and regens on other item (I dont have the SP enchant for other items yet)

I do have most other characters to level 15-20 to get the bonuses from each (now im thinking of leveling them even further, but its not that easy).

I ended up managing by using the pillars specialty instead of the fire one.
also got lucky with legendary trinket "sands of time" with -50% spell reload time.

currently in the middle of beating the last boss (takes forever, for at least I can manage by pacing myself).
Last edited by oulala; 4 Aug @ 11:55am
so you're lv35? or 40 SP paladin(divine)?
you've got no spell dmg with divine so you're better off with radiance or justice

may want to take -10% dmg reduction for blessing
same for food and drinks. resistance and dmg reduction with spell cooldown and dmg

not sure where you're at with perma upgrades in town
but max out on armor and resistances + potion usage

for orbs, prioritize dmg skills, i don't use skill1, but if that's your main source of dmg,
always use fire instead of lightning
there's one with +%armor, and resistances. take them too

and there's no tactics to beating bosses. all you need are raw stats
ditch the regen stat. vit/foc is always better. if you don't have them, use sth else
oulala 5 Aug @ 12:34pm 
Originally posted by celsius03:
so you're lv35? or 40 SP paladin(divine)?
you've got no spell dmg with divine so you're better off with radiance or justice

what do you mean, no spell damage?

I actually managed to beat it with divine, while I failed several times with radiance.
only because pillars have better range so I can damage more plants at once (then again the -50% cooldown helped tremendously, including for healing with E, and so did mana regen)

I have most perma upgrades maxed, armor, resitances, potions, weapon damage. town to the max.

I have to say I resumed playing recently from release, and i'm really not familiar with the new orb mechanics. I stayed away from it so far.
Last edited by oulala; 5 Aug @ 12:35pm
congrats on getting unstuck
divine's skills are weaker is what i'm saying. it's more defensive

if you're not using orbs, then that's why you're having problem beating NG+4
but i seriously doubt you're not using them. i bet you're misunderstanding what it is

there's one on every level much like shrines
they upgrade your skills for that run. it gives you 3 options to choose from
for example: Blessed Strike - Purging Flames / Blessed Strike - Wrathful Strike

https://wiki.heroesofhammerwatch2.com/Paladin#Divine_Pillars
oulala 6 Aug @ 12:01pm 
Originally posted by celsius03:
congrats on getting unstuck
divine's skills are weaker is what i'm saying. it's more defensive

if you're not using orbs, then that's why you're having problem beating NG+4
but i seriously doubt you're not using them. i bet you're misunderstanding what it is

there's one on every level much like shrines
they upgrade your skills for that run. it gives you 3 options to choose from
for example: Blessed Strike - Purging Flames / Blessed Strike - Wrathful Strike

https://wiki.heroesofhammerwatch2.com/Paladin#Divine_Pillars
ow thats what you call orbs :D sorry, I thought you were referring to the combo balls thingy :D

sadly I died to the final boss, my mistake being too cocky. so here we go again, 4th run already being lvl 40 :D
it takes patience (at least as a paladin)
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