Colony Ship: A Post-Earth Role Playing Game

Colony Ship: A Post-Earth Role Playing Game

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Appreciation for the monks and mutants
Even in my third playthrough, i get really drawn into the story in the latter part of the game. The first contacts with the monks, and later with the mutants, are absolute high-points in storytelling and atmosphere, the concepts are both imaginative and reasonably believable depicted. The visuals and music do a very nice part to enhance that, it really feels like a good Sci Fi book to me in these sections of the game.

While i find the Habitat to be bland and somewhat of a slog everytime, what comes after it absolutely redeems the game.

I really wish you guys would do another Hard-Sci Fi game in a similar format, in this setting or another one. It's a shame the situation didn't allow for another project of this scale again, at the moment.
Last edited by erazerhead99; 22 Jul @ 11:53pm