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Dohi64 17 Sep, 2019 @ 4:16am
some feedback
managed to complete the game, surprisingly, though I'm guessing full 3-stars are required for the secret levels and that's not happening. some observations:

- there don't seem to be any hotkeys, esc to bring up the pause menu, and for undo and reset.

- it'd be great if the timer only started after the first move, not as soon as 'go!' disappears.

- the last tutorial said collecting stars would unlock more levels, but you unlock the next one and nothing else when you complete the current one, for no matter how many stars. I think at least 3 levels should be available at any given time to still allow progress if you managed to get stuck on a level, though simply completing them isn't that big of a deal and you can always go back to earlier ones.

- turbo mode is kinda weird. time limits are the same but blocks move faster, what was the reasoning behind it? not that I can get 3 stars even on tutorial or easy levels with it, but it's more of a personal shortcoming.

- and I just noticed undo counts as a move, so the second star is not that easy either even if you ignore the timer.

- because of the angle, sometimes it's not always clearly visible where the goal is (not to mention when blocks cover it). some sort of highlighting would be good to have.
Last edited by Dohi64; 17 Sep, 2019 @ 6:16pm
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Showing 1-2 of 2 comments
Red Chain Games  [developer] 18 Sep, 2019 @ 8:49am 
Hi Dohi64,

Thank you for the feedback. Here are our replies:

* Hot keys are a good idea we can definitely add them.

* Having the timer start with the first move makes sense - we can change that too.

* Unlocking more than the next level - as you mentioned, you only need to "one star" a level in order to unlock the next so we are hopeful that it's not too restrictive. We will certainly re-consider that if others feel the same way.

* We added Turbo Mode because some people felt the blocks moved too slowly. However, we tried to explain that, on some levels, the blocks need to move slowly to give you enough time to multi-task. We recommend that Turbo Mode be used to try out ideas and then, when you have a plan, turn Turbo off and get the best time possible.

* Undo is again something to be used when you are searching for the solution - that's why it counts against you.

* Not being able to see the goals because they are covered was just a way to make things harder! Again - it plays into the idea that when you first encounter a level, you just experiment and familiarise yourself with it. However, if the camera position is making it difficult to see the goals then that's definitely a bug and we will need to sort that out!

:steamhappy:
Dohi64 18 Sep, 2019 @ 9:09am 
good news about hotkeys and the timer and thanks for clearing up the rest. I never turned off turbo mode, appreciated less time on the level complete screen and such and liked how the music changed with it, but I never thought of turning it off for some of the must-use-timing-even-for-basic-completion levels. shows how good I am at puzzlers.

as for the last point, some of the goals in the top row were hard to spot towards the end, I think on some medium or hard levels where there were walls in the way.

btw, lastused.bin is the save file, right? under appdata/locallow/etc.
Last edited by Dohi64; 18 Sep, 2019 @ 12:09pm
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