Prehistoric Kingdom

Prehistoric Kingdom

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So how deep is it
I bought this game when it first released, tbh I just wasnt impressed was too early access for me so I returned it. But I kept my eye on it.

Is it just plop stuff down and watch it? or is it deep with the management? Are there events etc etc like in Planet zoo when people protest?
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Showing 1-5 of 5 comments
MsMeppy 22 Jul @ 10:06pm 
they will be releasing baby births soon :3
and i you gotta keep animals fed. so make sure your staff is doing their jobs!
MsMeppy 22 Jul @ 10:07pm 
if you want i could stream the game for u a bit one day to see if ur like yes pls
Rdizz 23 Jul @ 8:04am 
I mean is there park management?

Do you have to design, Open and run a park? Or is it really just plop down attractions and slap animals in it?

Do you have to think about the park itself, Cleanliness, guest wants/needs, weather, Pricing, Sales of food, items etc etc?

Just curious before I give it a go for round 2. Was looking for a sort of deep "Business" sim game if you will in this genre.
Nederbeest 23 Jul @ 12:27pm 
Originally posted by Rdizz:
I mean is there park management?

Do you have to design, Open and run a park? Or is it really just plop down attractions and slap animals in it?

Do you have to think about the park itself, Cleanliness, guest wants/needs, weather, Pricing, Sales of food, items etc etc?

Just curious before I give it a go for round 2. Was looking for a sort of deep "Business" sim game if you will in this genre.

Although there have been some small additions to park management, it's still extremely barebones. Based on what you describe you want, I think it's not quite there yet.

I would suggest checking in on the devlog once in a while or look at the Trello roadmap.

Maybe after another year of cooking it will be more up your alley.
Last edited by Nederbeest; 23 Jul @ 12:27pm
Rdizz 23 Jul @ 1:24pm 
Originally posted by Nederbeest:
Originally posted by Rdizz:
I mean is there park management?

Do you have to design, Open and run a park? Or is it really just plop down attractions and slap animals in it?

Do you have to think about the park itself, Cleanliness, guest wants/needs, weather, Pricing, Sales of food, items etc etc?

Just curious before I give it a go for round 2. Was looking for a sort of deep "Business" sim game if you will in this genre.

Although there have been some small additions to park management, it's still extremely barebones. Based on what you describe you want, I think it's not quite there yet.

I would suggest checking in on the devlog once in a while or look at the Trello roadmap.

Maybe after another year of cooking it will be more up your alley.

Sound advice
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