Dungeon Warfare 2

Dungeon Warfare 2

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Some uniques only drop and can´t be crafted?
Hello all, first of all sorry for bad english, school is a bit ago.

I found this gem of a game just yet and it´s very good, i am just lvl 60 around now and begin grinding a bit xp at tier 6 maps, also have only tier 6 items to craft at the moment.

Sooo... i crafted now a lot (i crafted correct like in the guide) with tier 6 items and i never get some uniques from it.

The legendaries/uniques i never get are:

- abbadon glyph
- verdant loops

I always crafted my uniques from 9 unidentified yellow items, or i did reroll 3 uniques.... but neither the abbadon glyph nor the verdant loop came out as a result... that´s a pain... and i crafted more than 100 times i can´t count anymore...

Such a verdant loop would be nice haha, so if anyone could answer my question would be nice!
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hund.on.drugs 25 Oct, 2023 @ 11:15am 
Both came from crafting now at least 9 yellow unidentified tier 8 to a tier 10 unique...
Nice hehe! So it seems they really are minimum tier10

But one more question: Do anybody know how the abbadon glyphs bonus work?

It says +1 to all Elite skills, but when i equip it, on the elite page it doesn´t show like +1 on the numbers or the pictures...?
hund.on.drugs 29 Oct, 2023 @ 1:48am 
By the way i don´t want to make a new topic or something. Don´t use your "more enemies" non-permanent runes easily. It´s all percentage, but the more enemie runes are more worth than other. Also it maybe different when you ascended once bc then xp gain count different and i didn´t ascended yet. So let´s say it´s a nice beginner experience.

It´s hard to explain for me because my english is a bit rusty. I try:

I usually recraft runes (3 for new one, if i have "good" low-xp runes i just play them bc game is fun) with more speed, more weight, and totems, that´s all, other debuffs i find not heavy.

Let´s say you play a map with non perma-runes only buffing enemies with everything except a "more enemies"-rune, you get 20k.

Instead, playing the same map with the perma "swarm" rune, and (tower ofc always) gives you much more xp bc every enemy gives xp too.

Like:

playing a map with 8 non perma- runes plus tower of course like 200% more enemy health, 100% more spawning rate... blabla... xp boost e.g. 5, you get 20k experience (just an example

but playing the same map with 7 non-perma runes, tower-rune AND swarm rune, you get 40k exp like...

Uhm... and then... sooner or later your inventory explode from "more enemy" runes" and then make an all-in.

Another thing is... if you have beginner knowledge in windows, pc... don´t use the save copy paste....

I dislike the RNG drops, but take them... otherwise you get too soon to overpowered and like regular cheating you even kill the fun with this.

cheers
Unrealtairo 6 Jan, 2024 @ 2:03pm 
There’s a lot of mis information on crafting because it varies by game version and what platform.

For example on mobile, you CAN craft 9 golds for a unique, while on steam you can’t.
On steam you can combo equips for huge buffs, but on mobile you can’t.
One things consistent though, ascending on any version is crap
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