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The Bolt Trap's "Frozen Core" wears off way too quickly. By the time any traps hit it the effect's already worn off. It won't need to be increased much, but a tiny boost would be nice.
Slime Trap's Empowering only goes up by 1%. To get it raised to any noticeable level you'd need to sink a LOT of money into ONE panel. Maybe boost it to 3% or 5%?
"Gale" and "Heat Wave" from the Frost and Inferno traps don't really push enemies much, even with a maxed out brute force physical bonus and +77% physical boosts from equipment . Gale in particular just can't compete with the other two upgrades. In contrast, these bonuses make Heavy Bolts on the Bolt Trap a ranged Push Trap! I'm not sure how much these should be changed if at all though, since by nature they're not *meant* to be Physical Force traps anyway.