Dungeon Warfare 2

Dungeon Warfare 2

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Warlok 10 Sep, 2018 @ 12:38am
Ruins...
For the expenditure of Gold, one ought to be able to remove/eradicate ruins and debris areas, to clear the way for LOS and other Traps.

Each such expenditure could increase the cost of the next one during that run.

By allowing this, you could even introduce units and events that *create* ruins and debris. Another play factor.